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Across all four generations of the Xbox platform, the user interface of the system software has been called the Xbox Dashboard. While its appearance and detailed functions have varied between console generations, the Dashboard has provided the user the means to start a game from the optical media loaded into the console or off the console's storage, launch audio and video players to play ...
The original logo of the Xbox One SmartGlass app. Xbox 360 SmartGlass was originally announced at E3 2012, for Windows 8, Android and iOS.Microsoft demonstrated use cases for the new app within both games and entertainment, including a minimap for Ascend: New Gods, a second screen experience for School of Rock with supplemental content, and Game of Thrones (with interactive maps and family ...
Microsoft SwiftKey is a virtual keyboard released on the Android and iOS operating systems. The purpose of the app is to increase efficiency while typing on a mobile phone . According to the Microsoft SwiftKey website, SwiftKey allows the user to speed up their typing process by "giving them more accurate autocorrect and predictions by learning ...
The Xbox Live Vision Camera was announced at E3 2006 and released in North America on September 19, 2006, following a 1-month pre-launch period in which Toys "R" Us stores in New York City and Los Angeles sold them to build up hype. It was released in Europe and Asia on October 6, 2006, and November 2, 2006 in Japan.
The Xbox One S features a smaller casing and other design changes over the original Xbox One model. The original Xbox One's exterior casing consists of a two-tone "liquid black" finish; with half finished in a matte grey, and the other in a glossier black. The matte side of the top of the console consists of a large air vent.
The Xbox Series X/S supports backward compatibility with all Xbox One titles (except for Kinect-required games), as well as all the Xbox 360 and original Xbox titles that were made available for Xbox One. Games using the Xbox and Xbox Live brands have also been released for Microsoft Windows, Windows Phone, Android, and iOS devices.
USB keyboards are also supported, but only for inputting text and navigating the dashboard; additionally, the number pad and hotkeys are non-functional. The original first-generation Xbox controllers are not compatible with the Xbox 360. The controller is also compatible with PCs, though wireless controllers will need the Wireless Gaming ...
Digital keys that operate over NFC and/or UWB are compatible with a variety of mobile wallets.These digital keys can be stored in smart devices through the use of mobile wallets that have access to the device's embedded secure element, such as Google Wallet for Android & Wear OS, Samsung Wallet for Android, Huawei Wallet for HarmonyOS, or Apple Wallet for iOS & watchOS.