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Trauma Team [b] is a 2010 simulation video game developed and published by Atlus for the Wii.It is the fifth and current final entry in the Trauma Center series. The narrative of Trauma Team follows six protagonists who operate in different sectors of the medical profession, and their united conflict with a virulent infection dubbed "Rosalia".
The series was created by Katsura Hashino, who wanted to use the DS's controls to explore a simulation type only previously possible on PCs. Following the first game, a dedicated production team dubbed "CaduceTeam" was created to handle future games. Beginning with the Wii remake Second Opinion, the series was directed by Daisuke Kanada.
An operation from New Blood, performed by two players in the game's co-op mode; reception of the cooperative mode was praised by critics.. Trauma Center: New Blood is a video game that combines surgical simulation gameplay missions, ranging from story-based to optional challenge missions, with storytelling employing non-interactive visual novel segments using static scenes and voiced dialogue.
Deadbolt (video game) Death Jr. Death Jr. II: Root of Evil; Death Jr. and the Science Fair of Doom; Death's Door (video game) The Deer God; Demon's Souls;
Life & Death is a computer game published in 1988 by The Software Toolworks. The player takes the role of an abdominal surgeon. The original packaging for the game included a surgical mask and gloves. [1] A sequel, Life & Death II: The Brain, was published in 1990. In this sequel, the player is a neurosurgeon. [2]
Pages in category "Video games about death games" The following 74 pages are in this category, out of 74 total. ... Death Race (1976 video game) Death Rally ...
Emergency (video game series) Emergency (video game) Emergency 2: The Ultimate Fight for Life; Emergency 3: Mission Life; Emergency 4: Global Fighters for Life; Emergency 5; Emergency Call Ambulance; Emergency Heroes; Emergency Mayhem; Emergency Room (series)
The game is presented as an interconnected anthology. The story utilizes unique mediums from multiple perspectives and is told through a series of vignettes; however, the player is made to doubt the authenticity of each story being told. The magical realist story touches on themes of free will, fate, memory, and death.