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  2. Alignment (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Alignment_(Dungeons_&_Dragons)

    A character's alignment can change. If a lawful neutral character consistently performs good acts, when neutral or evil actions were possible, the character's alignment will shift to lawful good. During game sessions, the Dungeon Master decides when alignment violations occur, as it is subjective and often frowned upon, if not outright ...

  3. Alignment (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Alignment_(role-playing_games)

    In some role-playing games (RPGs), alignment is a categorization of the moral and ethical perspective of the player characters, non-player characters, monsters, and societies in the game. Not all role-playing games have such a system, and some narrativist role-players consider such a restriction on their characters' outlook on life to be overly ...

  4. Devil (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Devil_(Dungeons_&_Dragons)

    As the Forgotten Realms supplement Serpent Kingdoms, as well as the 2e supplement Monster Mythology, tells Jazirian is/was the lawful good aspect of the now-dead overpower the World Serpent, Asmodeus should be the lawful evil one. This interpretation puts Asmodeus as a more supreme evil than other equally official D&D canon, as he was in this ...

  5. Paladin (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Paladin_(Dungeons_&_Dragons)

    A paladin must be of Lawful Good alignment in 3rd edition or earlier. A Paladin may never willfully commit an evil act. A Paladin cannot associate with any character who persistently commits acts which would cause the paladin him/herself to fall – notably evil creatures. A paladin must remain truthful and forthright at all times.

  6. Outer Plane - Wikipedia

    en.wikipedia.org/wiki/Outer_Plane

    Gehenna (beginning in the third edition of the game, the Bleak Eternity of Gehenna; also, The Fourfold Furnaces [29] or The Fires of Perdition [29]) is a plane of existence of neutral evil/lawful evil alignment. [30] It is one of a number of alignment-based Outer Planes that form part of the standard Dungeons & Dragons (D&D) cosmology.

  7. Tiamat (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Tiamat_(Dungeons_&_Dragons)

    She also battles Bahamut, her Lawful Good counterpart. [49] Heironeous and Moradin also consider themselves her enemies. Tiamat claims not to need allies, although she has many pacts with Bel and with lawful evil deities such as Hextor. In 4th Edition, Tiamat is at war with Zehir ever since she first invaded his realm of Tytherion. While the ...

  8. Strahd von Zarovich - Wikipedia

    en.wikipedia.org/wiki/Strahd_von_Zarovich

    Strahd himself is noted as being the first truly well-developed villain to appear in the AD&D game system, being fully capable of changing the course of events to suit his own evil ends. The immediate popularity of Ravenloft proved sufficient to warrant a sequel, I10: Ravenloft II: The House on Gryphon Hill (1986), again casting Strahd von ...

  9. Lord Soth - Wikipedia

    en.wikipedia.org/wiki/Lord_Soth

    Alignment: Lawful evil: Home: Solamnia: Lord Soth, the Knight of the Black Rose, is a fictional character appearing in the fantasy realms of Dragonlance and later ...