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The Joker is a supervillain appearing in American comic books published by DC Comics.Created by Bill Finger, Bob Kane, and Jerry Robinson, the character first appeared in the debut issue of the comic book Batman on April 25, 1940.
WB Games Montréal, co-developer of Batman: Arkham City – Armored Edition, developed Arkham Origins, with additional development by Splash Damage for the game's multiplayer feature. Kevin Conroy and Mark Hamill do not reprise their roles as Batman and the Joker, respectively. Instead, Roger Craig Smith voices Batman and Troy Baker voices the ...
Batman on the PC Engine was created by Sunsoft, which had previously worked on adaptations based on the 1989 film for the Nintendo Entertainment System, Game Boy, and Sega Mega Drive/Genesis. The game was produced by Cho Musou, while soundtrack was composed by Nobuyuki Hara. It was the last Batman game by Sunsoft to tie in with a movie.
Joker announces via television broadcast that he plans to give out $20 million at Gotham City's 200th anniversary parade, and challenges Batman to meet him there. Joker keeps his promise of giving away the money, before releasing an airborne toxic version of Smylex onto the crowd via parade floats, killing dozens of people.
The storyline is based on the eponymous 1989 movie.It features stages based on locations in the film, including first-person control of the Batmobile and the Batwing.The game features audio clips of Batman (Michael Keaton) and the Joker (Jack Nicholson) as well as digitized photos from the film. [2]
Batman: Return of the Joker [a] is a 1991 run and gun video game, the follow-up to Sunsoft's first Batman game on the Nintendo Entertainment System.Unlike that game, which was based on the 1989 Batman film directed by Tim Burton, Return of the Joker is entirely self-contained and based more on the modern comic book iteration of Batman, but the Batmobile and the Batwing are featured from the ...
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Development for Batman started in 2011 at Specular Interactive, who worked with Warner Brothers to build all of the Batmobiles and the Gotham City environment. According to Steve Ranck, the Specular Interactive team spent a lot of time building Gotham City, which in this game "is nearly 10 square miles of various suburbs, unique neighborhoods, elevation changes, tunnels, bridges, hills, dirt ...