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  2. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    Since matrix multiplication has no effect on the zero vector (the coordinates of the origin), rotation matrices describe rotations about the origin. Rotation matrices provide an algebraic description of such rotations, and are used extensively for computations in geometry , physics , and computer graphics .

  3. Rotation formalisms in three dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_formalisms_in...

    The elements of the rotation matrix are not all independent—as Euler's rotation theorem dictates, the rotation matrix has only three degrees of freedom. The rotation matrix has the following properties: A is a real, orthogonal matrix, hence each of its rows or columns represents a unit vector.

  4. Rodrigues' rotation formula - Wikipedia

    en.wikipedia.org/wiki/Rodrigues'_rotation_formula

    In the theory of three-dimensional rotation, Rodrigues' rotation formula, named after Olinde Rodrigues, is an efficient algorithm for rotating a vector in space, given an axis and angle of rotation. By extension, this can be used to transform all three basis vectors to compute a rotation matrix in SO(3) , the group of all rotation matrices ...

  5. Quaternions and spatial rotation - Wikipedia

    en.wikipedia.org/wiki/Quaternions_and_spatial...

    There are three basic approaches to rotating a vector v →: Compute the matrix product of a 3 × 3 rotation matrix R and the original 3 × 1 column matrix representing v →. This requires 3 × (3 multiplications + 2 additions) = 9 multiplications and 6 additions, the most efficient method for rotating a vector.

  6. Rotation (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Rotation_(mathematics)

    That it is an orthogonal matrix means that its rows are a set of orthogonal unit vectors (so they are an orthonormal basis) as are its columns, making it simple to spot and check if a matrix is a valid rotation matrix. Above-mentioned Euler angles and axis–angle representations can be easily converted to a rotation matrix.

  7. Axis–angle representation - Wikipedia

    en.wikipedia.org/wiki/Axis–angle_representation

    The angle θ and axis unit vector e define a rotation, concisely represented by the rotation vector θe.. In mathematics, the axis–angle representation parameterizes a rotation in a three-dimensional Euclidean space by two quantities: a unit vector e indicating the direction of an axis of rotation, and an angle of rotation θ describing the magnitude and sense (e.g., clockwise) of the ...

  8. Euler's rotation theorem - Wikipedia

    en.wikipedia.org/wiki/Euler's_rotation_theorem

    A spatial rotation is a linear map in one-to-one correspondence with a 3 × 3 rotation matrix R that transforms a coordinate vector x into X, that is Rx = X. Therefore, another version of Euler's theorem is that for every rotation R , there is a nonzero vector n for which Rn = n ; this is exactly the claim that n is an eigenvector of R ...

  9. Euler–Rodrigues formula - Wikipedia

    en.wikipedia.org/wiki/Euler–Rodrigues_formula

    Any central rotation in three dimensions is uniquely determined by its axis of rotation (represented by a unit vector k → = (k x, k y, k z)) and the rotation angle φ.The Euler parameters for this rotation are calculated as follows: