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SWFTools is an open source software tool suite for creating and manipulating SWF files. Distributed under the terms of the GPL-2.0-or-later, it may be compiled from C source, to run under Linux, Microsoft Windows, and Apple OS X. [1] On Microsoft Windows systems, the pre-compiled installer also installs a GUI wrapper for the suite's PDF to SWF conversion tool, pdf2swf.
It will fall back on Gnash, a free SWF player on ActionScript 1.0 and 2.0 (AVM1) code. Lightspark supports OpenGL-based rendering and LLVM-based ActionScript execution and uses OpenGL shaders . The player is compatible with H.264 Flash videos on YouTube.
Gnash can play SWF files up to version 7, and 80% of ActionScript 2.0. [17]The goal of the Gnash developers is to be as compatible as possible with the proprietary player (including behavior on bad ActionScript code).
Swift 3D is a computer software application program developed by Electric Rain that allows the user to export vector & raster 3d models or import 3D models, animate or manipulate them, and export them for use in Adobe Flash. Swift 3D supports DWG, WMF, EMF & SWF file and can be exported in SWF (Flash) files after basic animations. [1]
In addition, SWiSH Max incorporates a number of automated effects and transitions, which make building certain Flash elements such as buttons, advanced transition effects, and interactive Flash sites simpler. One drawback of SWiSH Max is its inability to open or save .fla files, which limits exchanges between other programs to final .swf files.
Source material for the Flash application. Flash authoring software can edit FLA files and compile them into .swf files. The Flash source file format is currently a binary file format based on the Microsoft Compound File Format. In Flash Pro CS5, the fla file format is a zip container of an XML-based project structure. .flp: XML files used to ...
Flash SWF file editing: SWFTools Open Source set of flash .swf files utilities; Flash SWF file playing: simple basic Flash Player for MorphOS, Gnash for AmigaOS 4.1, Swfdec (integrated as Plug-In for Origyn Web Browser for MorphOS). Encoding video: 3ivx, FFmpeg, Mpeg2Enc, Mpeg2vidcodec, MEncoder; Encoding audio: LAME, FLAC, ADPCM
Scaleform GFx is a discontinued game development middleware package, a vector graphics rendering engine used to display Adobe Flash-based user interfaces and HUDs for video games. [6] In March 2011, Autodesk acquired Scaleform Corporation [ 7 ] and Scaleform GFx became part of the Autodesk Gameware line of middleware.