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  2. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    There are two main descriptions of motion: dynamics and kinematics.Dynamics is general, since the momenta, forces and energy of the particles are taken into account. In this instance, sometimes the term dynamics refers to the differential equations that the system satisfies (e.g., Newton's second law or Euler–Lagrange equations), and sometimes to the solutions to those equations.

  3. Kinematics - Wikipedia

    en.wikipedia.org/wiki/Kinematics

    [4] [5] [6] A kinematics problem begins by describing the geometry of the system and declaring the initial conditions of any known values of position, velocity and/or acceleration of points within the system. Then, using arguments from geometry, the position, velocity and acceleration of any unknown parts of the system can be determined.

  4. Newton–Euler equations - Wikipedia

    en.wikipedia.org/wiki/Newton–Euler_equations

    Traditionally the Newton–Euler equations is the grouping together of Euler's two laws of motion for a rigid body into a single equation with 6 components, using column vectors and matrices. These laws relate the motion of the center of gravity of a rigid body with the sum of forces and torques (or synonymously moments ) acting on the rigid body.

  5. Frenet–Serret formulas - Wikipedia

    en.wikipedia.org/wiki/Frenet–Serret_formulas

    A space curve; the vectors T, N, B; and the osculating plane spanned by T and N. In differential geometry, the Frenet–Serret formulas describe the kinematic properties of a particle moving along a differentiable curve in three-dimensional Euclidean space, or the geometric properties of the curve itself irrespective of any motion.

  6. Kinematics equations - Wikipedia

    en.wikipedia.org/wiki/Kinematics_equations

    From this point of view the kinematics equations can be used in two different ways. The first called forward kinematics uses specified values for the joint parameters to compute the end-effector position and orientation. The second called inverse kinematics uses the position and orientation of the end-effector to compute the joint parameters ...

  7. Rigid body dynamics - Wikipedia

    en.wikipedia.org/wiki/Rigid_body_dynamics

    The solution of these equations of motion provides a description of the position, the motion and the acceleration of the individual components of the system, and overall the system itself, as a function of time. The formulation and solution of rigid body dynamics is an important tool in the computer simulation of mechanical systems.

  8. Inverse kinematics - Wikipedia

    en.wikipedia.org/wiki/Inverse_kinematics

    An analytic solution to an inverse kinematics problem is a closed-form expression that takes the end-effector pose as input and gives joint positions as output, = (). Analytical inverse kinematics solvers can be significantly faster than numerical solvers and provide more than one solution, but only a finite number of solutions, for a given end ...

  9. List of equations in classical mechanics - Wikipedia

    en.wikipedia.org/wiki/List_of_equations_in...

    kg m s −1: M L T −1: Angular momentum about a position point r 0, L, J, S = Most of the time we can set r 0 = 0 if particles are orbiting about axes intersecting at a common point. kg m 2 s −1: M L 2 T −1: Moment of a force about a position point r 0, Torque. τ, M