Search results
Results From The WOW.Com Content Network
AMD Core Math Library (ACML) is an end-of-life [1] software development library released by AMD, replaced by many open source libraries, including AMD libm 4.0. This library provides mathematical routines optimized for AMD processors. The successor to ACML is the AMD Optimizing CPU Libraries (AOCL), a set of mostly open source libraries ...
The AMD Optimizing C/C++ Compiler (AOCC) is an optimizing C/C++ and Fortran compiler suite from AMD targeting 32-bit and 64-bit Linux platforms. [1] [2] It is a proprietary fork of LLVM + Clang with various additional patches to improve performance for AMD's Zen microarchitecture in Epyc, and Ryzen microprocessors.
AMD Software supports the following AMD (and ATI-tradition) product lines targeted at rendering: . Graphics processing units (GPUs) Accelerated processing units (APUs) The following product lines are probably [original research?] not supported by AMD Software, but instead by some other software, which (for example) is OpenGL-certified:
AMD Generic Encapsulated Software Architecture (AGESA) is a procedure library developed by Advanced Micro Devices (AMD), used to perform the Platform Initialization (PI) on mainboards using their AMD64 architecture.
AOL latest headlines, entertainment, sports, articles for business, health and world news.
The special library called libwayland-EGL, written to accommodate access to the framebuffer, should have been made obsolete by the EGL 1.5 release. On the GDC 2014, AMD was exploring a strategy change towards using DRM instead of their in-kernel blob. [4] Mesa is known as housing implementations of graphic APIs.
OpenMP (Open Multi-Processing) is an application programming interface (API) that supports multi-platform shared-memory multiprocessing programming in C, C++, and Fortran, [3] on many platforms, instruction-set architectures and operating systems, including Solaris, AIX, FreeBSD, HP-UX, Linux, macOS, and Windows.
It, together with UVD 6.0, can be found on 3rd generation of Graphics Core Next (GCN3) with "Tonga" and "Fiji" (VCE 3.0) based graphics controller hardware, which is now used AMD Radeon Rx 300 series (Pirate Islands GPU family) and VCE 3.4 by actual AMD Radeon Rx 400 series and AMD Radeon 500 series (both Polaris GPU family).