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Following the release of Assassin's Creed Syndicate (2015), which sold fewer copies than its predecessors, Ubisoft decided against releasing an Assassin's Creed game in 2016. Ubisoft allowed one year of additional development time so they could "evolve the game mechanics" and reposition the series as a "premier open-world franchise".
Video game series Assassin's Creed Genre(s) Action-adventure Action role-playing Stealth Developer(s) Ubisoft Montreal Ubisoft Sofia Ubisoft Blue Byte Ubisoft Quebec Ubisoft Bordeaux Gameloft Griptonite Games Red Storm Entertainment Publisher(s) Ubisoft Creator(s) Patrice Désilets Jade Raymond Corey May First release Assassin's Creed November 13, 2007 Latest release Assassin's Creed Nexus VR ...
Steam is a digital distribution service and storefront developed by Valve.It was launched as a software client in September 2003 to provide game updates automatically for Valve's games and expanded to distributing third-party titles in late 2005.
Abubakar Salim (born 7 January 1993) is a British actor and video game developer. For his work on Assassin's Creed Origins, he was nominated for a British Academy Games Award and named a BAFTA Breakthrough Brit. [1] [2] On television, he is known for his roles in the Sky One series Jamestown (2018–2019) and the HBO Max series Raised by Wolves ...
The scheme quickly came under fire after a denial-of-service attack on Ubisoft's DRM servers in early March 2010 rendered Silent Hunter 5 and Assassin's Creed II unplayable for several days. [16] The always-on requirement was quietly lifted for existing Uplay games towards the end of 2010, being changed to a single validation on game launch. [17]
In mid-2018 CODEX began releasing cracked copies of games featuring the latest versions of Denuvo DRM, including updated versions of Assassin's Creed Origins and Far Cry 5, both of which used Uplay licensing DRM and contained additional anti-modification and anti-debugging code through the use of VMProtect.
Ubisoft Anvil, formerly named Scimitar, is a proprietary game engine developed wholly within Ubisoft Montreal in 2007 for the development of the first Assassin's Creed game and has since been expanded and used for most Assassin's Creed titles and other Ubisoft games, including Ghost Recon Wildlands, Ghost Recon Breakpoint and For Honor. [155]
A prequel for the game, titled Assassin's Creed: Altaïr's Chronicles, developed by Gameloft, [67] was released on February 5, 2008, for the Nintendo DS. [68] A port of Assassin's Creed: Altaïr's Chronicles has also been released for the iPhone and the iPod Touch and Java ME on April 23, 2009, as well as for the Palm Pre. [69]