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Sega Corporation [a] [b] is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo.It produces several multi-million-selling game franchises for arcades and consoles, including Sonic the Hedgehog, Angry Birds, Phantasy Star, Puyo Puyo, Super Monkey Ball, Total War, Virtua Fighter, Megami Tensei, Sakura Wars, Persona, and Yakuza.
Japanese mythology is a collection of traditional stories, folktales, and beliefs that emerged in the islands of the Japanese archipelago. Shinto traditions are the cornerstones of Japanese mythology. [ 1 ]
Otogi: Myth of Demons [2] is a 2002 action role-playing game developed by FromSoftware and published by Sega.It was released for the Xbox in Japan in December 2002, and in 2003 by Sega in North America in August, and Europe in September.
The Japanese began to believe in Hotei during the Edo era. The reason why the Japanese have such great respect for this god comes from a legend that says that, before Zen Buddhism arrived in Japan, an alternative Buddhist thought was extended by a priest of dubious aesthetic, who actually was a manifestation of Miroku .
Kotodama is a central concept in Japanese mythology, Shinto, and Kokugaku. For example, the Kojiki describes an ukei (or seiyaku) 誓約 "covenant; trial by pledge" between the sibling gods Susanoo and Amaterasu, "Let each of us swear, and produce children".
An akuma (悪魔) is an evil spirit in Japanese folklore, [1] [2] sometimes described in English-language sources as a devil or demon. [2] [3] An alternative name for the akuma is ma (ま). [4] Akuma is the name assigned to Satan in Japanese Christianity, and the Mara in Japanese Buddhism.
Kuebiko (久延毘古) – A Shinto kami of local knowledge and agriculture, represented in Japanese mythology as a scarecrow, who cannot walk but has comprehensive self-awareness and omniscience. Kuji-in (九字印, lit. ' Nine Hand Seals ') – A system of mudras and associated mantras that consist of nine syllables. Kuji-kiri (九字切り, lit.
Japanese Sega Saturn, released in November 1994. Sega released the Saturn in Japan on November 22, 1994, at a price of ¥44,800. [150] Virtua Fighter, a faithful port of the popular arcade game, sold at a nearly one-to-one ratio with the Saturn console at launch and was crucial to the system's early success in Japan.