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Boost is a set of libraries for the C++ programming language that provides support for tasks and structures such as linear algebra, pseudorandom number generation, multithreading, image processing, regular expressions, and unit testing. It contains 164 individual libraries (as of version 1.76).
Boost boost.build – For C++ projects, cross-platform, based on Perforce Jam; Buck – Build system developed and used by Meta Platforms; written in Rust, using Starlark (BUILD file syntax) as Bazel; Buildout – programming tool aimed to assist with deploying software; Python-based
Clang latest version built the Boost C++ libraries successfully, and passed nearly all tests. [39] 10 June 2010: Clang/LLVM becomes integral part of FreeBSD, but default compiler is still GCC. [40] 25 October 2010: Clang/LLVM can compile a working modified Linux kernel. [41] January 2011
Qt (/ˈkjuːt/ or /ˈkjuː ˈtiː/; pronounced "cute" [7] [8] or as an initialism) is a cross-platform application development framework for creating graphical user interfaces as well as cross-platform applications that run on various software and hardware platforms such as Linux, Windows, macOS, Android or embedded systems with little or no change in the underlying codebase while still being ...
Installation instructions are provided for Linux and Windows in the official AMD ROCm documentation. ROCm software is currently spread across several public GitHub repositories. Within the main public meta-repository , there is an XML manifest for each official release: using git-repo , a version control tool built on top of Git , is the ...
The AMD Optimizing C/C++ Compiler (AOCC) is an optimizing C/C++ and Fortran compiler suite from AMD targeting 32-bit and 64-bit Linux platforms. [1] [2] It is a proprietary fork of LLVM + Clang with various additional patches to improve performance for AMD's Zen microarchitecture in Epyc, and Ryzen microprocessors.
Soon after, the Python and R packages were built, and XGBoost now has package implementations for Java, Scala, Julia, Perl, and other languages. This brought the library to more developers and contributed to its popularity among the Kaggle community, where it has been used for a large number of competitions.
The first curses library was written by Ken Arnold and originally released with BSD UNIX, where it was used for several games, most notably Rogue. [4] [5] [6] Some improvements were made to the BSD library in the 1990s as "4.4BSD" curses, e.g., to provide more than one type of video highlighting.