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  2. Worked-example effect - Wikipedia

    en.wikipedia.org/wiki/Worked-example_effect

    The worked-example effect is a learning effect predicted by cognitive load theory. [1] [full citation needed] Specifically, it refers to improved learning observed when worked examples are used as part of instruction, compared to other instructional techniques such as problem-solving [2] [page needed] and discovery learning.

  3. Learning theory (education) - Wikipedia

    en.wikipedia.org/wiki/Learning_theory_(education)

    Learner characteristics and cognitive learning outcomes have been identified as the key factors in research on the implementation of games in educational settings. In the process of learning a language through an online game, there is a strong relationship between the learner's prior knowledge of that language and their cognitive learning outcomes.

  4. Constructivism (philosophy of education) - Wikipedia

    en.wikipedia.org/wiki/Constructivism_(philosophy...

    Constructivism in education is rooted in epistemology, a theory of knowledge concerned with the logical categories of knowledge and its justification. [3] It acknowledges that learners bring prior knowledge and experiences shaped by their social and cultural environment and that learning is a process of students "constructing" knowledge based on their experiences.

  5. Instructional scaffolding - Wikipedia

    en.wikipedia.org/wiki/Instructional_scaffolding

    Scaffolding involves presenting learners with proper guidance that moves them towards their learning goals. Providing guidance is a method of moderating the cognitive load of a learner. In scaffolding, learners can only be moved toward their learning goals if cognitive load is held in check by properly administered support.

  6. Cognitive academic language proficiency - Wikipedia

    en.wikipedia.org/wiki/Cognitive_Academic...

    It is a prerequisite for learning to read and write and for overall academic success. The implications of the BICS and CALP concepts for children are that the second language or language of the classroom needs to be sufficiently well-developed for her or him to be able to meet the cognitive demands of the academic setting. [4]

  7. Learning artifact (education) - Wikipedia

    en.wikipedia.org/wiki/Learning_artifact_(education)

    A cognitive artifact is a physical representation of a conceptual idea, such as an experience, a memory, a thought, or a feeling. The term is used in the discipline of human-computer interaction . Cognitive artifacts can take on different forms, and are intended to aid or enhance one's cognitive abilities. [ 4 ]

  8. Zone of proximal development - Wikipedia

    en.wikipedia.org/wiki/Zone_of_proximal_development

    In order to accommodate more learners, teachers are often faced with cutting parts of lessons or dedicating less time to each student. [24] In turn, this hastened class time might result in loss of interest in students or even invalid peer-teaching. Cognitive abilities of the student also play a significant role in the success of scaffolding.

  9. Universal Design for Learning - Wikipedia

    en.wikipedia.org/wiki/Universal_Design_for_Learning

    Universal Design for Learning (UDL) is an educational framework based on research in the learning theory, including cognitive neuroscience, that guides the development of flexible learning environments and learning spaces that can accommodate individual learning differences. [1]