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Basic fighter maneuver development began during World War I, with maneuvers such as the "Immelmann", named after German pilot Max Immelmann, the "break" and the "barrel roll". The modern Immelmann differs from the original version, which is now called a stall turn or "Hammerhead turn". The Immelmann turn was an effective maneuver in the early ...
War Thunder is a 2013 free-to-play vehicular combat multiplayer video game produced by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, Xbox One, PlayStation 5, Xbox Series X/S, Oculus, and Vive.
A United States Marine Corps F/A-18A Hornet engaged in air combat maneuvering training with IAI Kfir and F-5E Tiger II aggressors near Marine Corps Air Station Yuma in 1989. Air combat manoeuvring (ACM) is the tactic of moving, turning, and situating one's fighter aircraft in order to attain a position from which an attack can be made on another aircraft.
Digital Combat Simulator (DCS) is a combat flight simulation game developed primarily by Eagle Dynamics and The Fighter Collection. Several labels are used when referring to the DCS line of simulation products: DCS World, Modules, and Campaigns. DCS World is a free-to-play game that includes two free
Expediency – War is a matter of expedients – von Moltke; Fog, friction, chance – War is characterized by fog, friction, and chance; Golden Bridge – To leave an opponent an opportunity to withdraw in order to not force them to act out of desperation – Sun Tzu; Iron Calculus of War – Resistance = Means x Will – Clausewitz
In order to fly the F-22, Larson said he had to go through basic pilot training, consisting of 55 weeks of flying in trainer aircraft like the T-6 Texan II and a T-38 Talon.