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  2. GlamBOT - Wikipedia

    en.wikipedia.org/wiki/GlamBOT

    Technically, the GLAMbot combines high-speed camera technology with robotic control to execute precise, smooth movements that capture detailed slow-motion footage. The system requires a significant amount of light to shoot at a shallow depth of field, typically around f/2.8, with focus adjustments made through keyframes controlled by the ...

  3. Slow motion - Wikipedia

    en.wikipedia.org/wiki/Slow_motion

    The second type of slow motion is achieved during post production. This is known as time-stretching or digital slow motion. This type of slow motion is achieved by inserting new frames in between frames that have actually been photographed. The effect is similar to overcranking as the actual motion occurs over a longer time.

  4. Motion interpolation - Wikipedia

    en.wikipedia.org/wiki/Motion_interpolation

    Comparison of a slow down video without interframe interpolation (left) and with motion interpolation (right) Motion interpolation or motion-compensated frame interpolation (MCFI) is a form of video processing in which intermediate film, video or animation frames are generated between existing ones by means of interpolation, in an attempt to make animation more fluid, to compensate for display ...

  5. Onion skinning - Wikipedia

    en.wikipedia.org/wiki/Onion_skinning

    Onion skin of frame 7 of this image showing previous 3 frames. In 2D computer graphics, onion skinning is a technique used in creating animated cartoons and editing films to view several frames at once.

  6. Slowly (app) - Wikipedia

    en.wikipedia.org/wiki/Slowly_(app)

    Slowly users can also use a "Web Version", which runs on a web browser in their PC or laptop. First-time Web users can login by using a QR code, generated through the web app and scanned/verified by their mobile device's Slowly app. The Web Client offers easier and faster writing and is generally preferred by users composing longer "letters".

  7. Euphoria (software) - Wikipedia

    en.wikipedia.org/wiki/Euphoria_(software)

    Euphoria is a game animation middleware created by NaturalMotion based on Dynamic Motion Synthesis, NaturalMotion's proprietary technology for animating 3D characters on-the-fly "based on a full simulation of the 3D character, including body, muscles and motor nervous system". [1]