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  2. Gaming: Essays on Algorithmic Culture - Wikipedia

    en.wikipedia.org/wiki/Gaming:_Essays_on...

    These four modes of action can also be used to describe individual games: Galloway gives the examples of Tekken, Myst, Warcraft III, and Dance Dance Revolution, respectively. The fourth chapter, "Allegories of Control", uses video games, as "uniquely algorithmic cultural objects", to think through new possibilities for critical interpretation. [1]

  3. Video game culture - Wikipedia

    en.wikipedia.org/wiki/Video_game_culture

    Video game culture has also evolved with Internet culture and the increasing popularity of mobile games, which has additionally led to an increase in the female demographic that play video games. Notably, the COVID-19 pandemic has contributed to a significant increase in video game engagement as well.

  4. Esports - Wikipedia

    en.wikipedia.org/wiki/Esports

    Players competing in a League of Legends tournament. Esports (/ ˈ iː s p ɔːr t s / ⓘ), short for electronic sports, is a form of competition using video games. [3] Esports often takes the form of organized, multiplayer video game competitions, particularly between professional players, played individually or as teams.

  5. Game studies - Wikipedia

    en.wikipedia.org/wiki/Game_studies

    65% of adults play video games. 60% of adults play on smartphones, 52% play on a personal computer, and 49% play on a dedicated game console. 32 is the average age of male gamers. 34 is the average age of female gamers. 54% of gamers are men. 46% are women. [42]

  6. Massively multiplayer online role-playing game - Wikipedia

    en.wikipedia.org/wiki/Massively_multiplayer...

    A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game.. As in role-playing games (RPGs), the player assumes the role of a character (often in a fantasy world or science-fiction world) and takes control over many of that character's actions.

  7. Video game controversies - Wikipedia

    en.wikipedia.org/wiki/Video_game_controversies

    This is an accepted version of this page This is the latest accepted revision, reviewed on 7 March 2025. There is 1 pending revision awaiting review. Video games Platforms Arcade video game Console game Game console Home console Handheld console Electronic game Audio game Electronic handheld Online game Browser game Social-network game Mobile game PC game Linux Mac Virtual reality game Genres ...

  8. Video games as an art form - Wikipedia

    en.wikipedia.org/wiki/Video_games_as_an_art_form

    The concept of video games as a form of art is a commonly debated topic within the entertainment industry.Though video games have been afforded legal protection as creative works by the Supreme Court of the United States, the philosophical proposition that video games are works of art remains in question, even when considering the contribution of expressive elements such as acting, visuals ...

  9. Video game livestreaming - Wikipedia

    en.wikipedia.org/wiki/Video_game_livestreaming

    The live streaming of video games is an activity where people broadcast themselves playing games to a live audience online. [1] The practice became popular in the mid-2010s on the US-based site Twitch, before growing to YouTube, Facebook, China-based sites Huya Live, DouYu, and Bilibili, and other services.