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  2. scikit-learn - Wikipedia

    en.wikipedia.org/wiki/Scikit-learn

    scikit-learn (formerly scikits.learn and also known as sklearn) is a free and open-source machine learning library for the Python programming language. [3] It features various classification, regression and clustering algorithms including support-vector machines, random forests, gradient boosting, k-means and DBSCAN, and is designed to interoperate with the Python numerical and scientific ...

  3. Generalized additive model for location, scale and shape

    en.wikipedia.org/wiki/Generalized_additive_model...

    The generalized additive model for location, scale and shape (GAMLSS) is a semiparametric regression model in which a parametric statistical distribution is assumed for the response (target) variable but the parameters of this distribution can vary according to explanatory variables.

  4. Algorithms + Data Structures = Programs - Wikipedia

    en.wikipedia.org/wiki/Algorithms_+_Data...

    Algorithms + Data Structures = Programs [1] is a 1976 book written by Niklaus Wirth covering some of the fundamental topics of system engineering, computer programming, particularly that algorithms and data structures are inherently related. For example, if one has a sorted list one will use a search algorithm optimal for sorted lists.

  5. Introduction to Algorithms - Wikipedia

    en.wikipedia.org/wiki/Introduction_to_Algorithms

    Introduction to Algorithms is a book on computer programming by Thomas H. Cormen, Charles E. Leiserson, Ronald L. Rivest, and Clifford Stein. The book is described by its publisher as "the leading algorithms text in universities worldwide as well as the standard reference for professionals". [ 1 ]

  6. Search algorithm - Wikipedia

    en.wikipedia.org/wiki/Search_algorithm

    Specific applications of search algorithms include: Problems in combinatorial optimization, such as: . The vehicle routing problem, a form of shortest path problem; The knapsack problem: Given a set of items, each with a weight and a value, determine the number of each item to include in a collection so that the total weight is less than or equal to a given limit and the total value is as ...

  7. Algorithm - Wikipedia

    en.wikipedia.org/wiki/Algorithm

    Flowchart of using successive subtractions to find the greatest common divisor of number r and s. In mathematics and computer science, an algorithm (/ ˈ æ l ɡ ə r ɪ ð əm / ⓘ) is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation. [1]

  8. List of educational programming languages - Wikipedia

    en.wikipedia.org/wiki/List_of_educational...

    CircuitPython is a beginner-oriented version of Python for interactive electronics and education. Rapira is an ALGOL-like procedural programming language, with a simple interactive development environment, developed in the Soviet Union to teach programming in schools. Src:Card is a tactile offline programming language embedded in an educational ...

  9. Greedy algorithm - Wikipedia

    en.wikipedia.org/wiki/Greedy_algorithm

    Greedy algorithms determine the minimum number of coins to give while making change. These are the steps most people would take to emulate a greedy algorithm to represent 36 cents using only coins with values {1, 5, 10, 20}. The coin of the highest value, less than the remaining change owed, is the local optimum.