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  2. Interactive storytelling - Wikipedia

    en.wikipedia.org/wiki/Interactive_storytelling

    Interactive storytelling (also known as interactive drama) is a form of digital entertainment in which the storyline is not predetermined. The author creates the setting, characters, and situation which the narrative must address, but the user (also reader or player) experiences a unique story based on their interactions with the story world.

  3. Interactive fiction - Wikipedia

    en.wikipedia.org/wiki/Interactive_fiction

    In addition to commercial distribution venues and individual websites, many works of free interactive fiction are distributed through community websites. These include the Interactive Fiction Database (IFDb), The Interactive Fiction Reviews Organization (IFRO), a game catalog and recommendation engine, and the Interactive Fiction Archive.

  4. Twine (software) - Wikipedia

    en.wikipedia.org/wiki/Twine_(software)

    Twine is a free open-source tool created by Chris Klimas for making interactive fiction and hypertext fiction in the form of web pages. It is available on macOS , Windows , and Linux . [ 1 ]

  5. Imagination Express - Wikipedia

    en.wikipedia.org/wiki/Imagination_Express

    Imagination Express is an educational series of interactive storybook generator [1] video games developed by Edmark, and announced on November 14, 1994. [2] [3] The titles in the series include Destination: Castle (November 15, 1994) [3], Destination: Neighborhood (November 15, 1994), [3] Destination: Rain Forest (May 5, 1995) [4], Destination: Ocean, Destination: Pyramids, and Destination ...

  6. Living Books - Wikipedia

    en.wikipedia.org/wiki/Living_Books

    Living Books is a series of interactive read-along adventures aimed at children aged 3–9. Created by Mark Schlichting, the series was mostly developed by Living Books for CD-ROM and published by Broderbund for Mac OS and Microsoft Windows.

  7. Visual novel - Wikipedia

    en.wikipedia.org/wiki/Visual_novel

    Visual novels are distinguished from other game types by their generally minimal gameplay. Typically the majority of player interaction is limited to clicking to keep the text, graphics and sound moving as if they were turning a page (many recent games offer "play" or "fast-forward" toggles that make this unnecessary), while making narrative choices along the way.

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    www.aol.com/games/play/masque-publishing/hearts

    Enjoy a classic game of Hearts and watch out for the Queen of Spades!

  9. Episode (video game) - Wikipedia

    en.wikipedia.org/wiki/Episode_(video_game)

    Featured stories have micro-transactions that allow the player to unlock premium choices using in-game currency. [7] Players have a set number of free chapters they can read each day, after which point they must purchase story packs to read more. [8] Community members can also create and publish their own stories for others to view.