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Prior to release, Sakura Wars was the second most-wanted game in a Famitsu poll in 1996, coming in behind Final Fantasy VII. [111] The first four games all appeared on a public Famitsu poll from 2006 of the 100 best games of all time. [115] A second later poll ranked the Sakura Wars games as among the best on the Saturn and Dreamcast. [116]
Sakura Wars, known in Japan as New Sakura Wars, [a] is a cross-genre video game developed and published by Sega for the PlayStation 4. The sixth mainline entry and a soft reboot of the Sakura Wars series, the game was released in 2019 in Asia and 2020 worldwide. It is the first Sakura Wars game not to be developed by Red Entertainment.
Sakura Wars sold out in many stores within hours of its release. [12] According to Famitsu sales data, Sakura Wars sold an estimated 205,270 units in its first week, reaching the top of the sales charts [131] and selling through just over 57% of its stocks. [132] It was recorded as having the most sales of a Sega original title to that point. [133]
Sakura Wars is a video game series developed and published by Sega.Its first game premiered in Japan in 1996 and Sakura Wars games have later been on nearly every video game console since the Sega Saturn, including Dreamcast, Sega Titan, Game Boy Color, PlayStation Portable, Microsoft Windows, Wii, PlayStation 2, Nintendo DS, PlayStation 4 and several models of mobile phone.
In a Famitsu reader vote for the top 100 Japanese games of all time in 2006, Sakura Wars 3 was ranked in eighteenth place, being the second most popular in the series up to that point. [58] In 2016, Sakura Wars 3 was voted as the third most memorable Dreamcast game in a later Famitsu reader poll. [59]
As of 2008, Sakura Wars 2 is the best-selling video game in the Sakura Wars series. [37] The game sold a combined 731,837 units across the Saturn and Dreamcast in Japan. Japanese gaming magazine Famitsu gave the game a score of 33/40, with the title generally receiving praise for its polished mechanics and storyline despite a lack of innovation ...
Sakura Wars 4 was intended to take place in New York, continuing Ogami's overseas adventures. When the Dreamcast was discontinued by Sega, the development team instead decided to create a celebratory game to conclude Ogami's narrative. The game took just ten months to make, resulting in less gameplay content than previous Sakura Wars games.
The game was announced in 2002 as part of the seven-game Sakura Wars World Project. NIS America's localization took two years to complete, being their longest and largest project at the time. The game was well received by critics, but sold poorly compared to previous Sakura Wars games. Sega decided to place the franchise on hiatus in 2008.