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GunZ: The Duel (Korean: 건즈 온라인), or simply GunZ, was an online third-person shooting game, [1] originally created by South Korean-based MAIET Entertainment and currently owned by MasangSoft. [2] [3] [4] It was free-to-play, with a microtransaction business model for purchasing premium in-game items.
Gunz 2 is currently greenlit on Steam via its Greenlight program, and has entered into beta testing on February 17, 2014 via Steam Greenlight. [4] The Steam version of Gunz 2 is available for international players, mainly in North America. The European version of Gunz 2 was hosted during its open beta phase by ProSiebenSat.1 Media. [5]
GunZ: The Duel: 2005 2011 Windows Third-person shooter: MAIET Entertainment: In 2011 the source code of GunZ 1.5 became available online. [154] Gwent: The Witcher Card Game: 2018 2021 Windows Collectible card game: CD Projekt Red: Source code obtained in a 2021 ransomware attack against CD Projekt Red, and was leaked to 4chan on 9 February 2021 ...
File eXchange Protocol (FXP or FXSP) is a method of data transfer which uses FTP to transfer data from one remote server to another (inter-server) without routing this data through the client's connection.
An FXP board is an internet forum composed of members which distribute access to FTP servers or "pubstros". These forums are used to provide access to servers usually containing warez . FXP boards generally differ from other forums by having a very selective membership, typically opening public registration for a limited time and then closing ...
The company started out as a small group of five researchers which eventually grew into a company. [3] In 2015 MAIET was dissolved, giving gaming rights to Masangsoft Inc.(마상소프트) [4] [5] [6] The founder and CEO, Venister, went off to work on several different ventures including a new gaming studio named Onion Crew.
Gunbound (stylized as GunBound; Korean: 건바운드 Geonbaundeu) is a free-to-play, multiplayer, turn-based artillery game developed by South Korean developer Softnyx.It has been compared to the Worms series as it shares many common gameplay features.
Around April, a few of his friends suggested he create an FXP client because the existing FXP clients weren't very reliable. After a few weeks of tossing ideas back and forth, he decided that his next project would be an FXP client. DeWeese started developing MyFXP in Visual Basic 4, but he soon realized that Visual Basic fell short in many areas.