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The Sylvan Veil is an adventure set in the Silvanesti Forest, an area surrounded by a shield to protect its elven inhabitants from the Great Dragons. [1] The shield is retreating, exposing more of the forest's inhabitants to danger. To restore the shield, the player characters are given the task of retrieving an artifact located in an ancient tomb.
It also features poetry, song and real world recipes for the War of the Lance campaign setting. Lost Leaves From the Inn of the Last Home: Margaret Weis 2007 Sourcebook of roleplay materials which includes a compilation of short stories and mythology. It also features poetry, song and real world recipes for the Age of Mortals campaign setting.
The hero for the dark elf campaign is Raelag, a mysterious and ambitious warlock. Sylvan The old Rampart faction from HoMM III in spirit, the Sylvan faction is more distinctly Elvish this time around, residing in the Elven kingdom Irollan which is said to be blessed by Sylanna, the Dragon of Earth. Their heroes focus on archery, and so do their ...
Player's Guide to the Dragonlance Campaign is an Advanced Dungeons & Dragons game supplement published as a 128-page softcover book by TSR, Inc. The source material was by David "Zeb" Cook, Michael Dobson, Jeff Grubb, Tracy Hickman, Harold Johnson, Douglas Niles, and Margaret Weis, with compilation, editing, and original material by Jonatha Ariadne Caspian.
The term "A Sylvan Scene" is used to describe a beautiful and idealised scene in the countryside. Historical reference: John Milton used these words in Paradise Lost (1667) to describe “A Steep Wilderness”: “Cedar, and pine, and fir, and branching palm, A sylvan scene, and as the ranks ascend Shade above shade, a woody theater Of stateliest view.”
Places of Mystery III: Sylvan Settings describes detailed outdoor settings such as a Viking burial longship, a ring of sacrificial oak trees, and a marsh, each of which can be used by gamemasters to supplement their role-playing adventures. [1] Each area is accompanied by a map scaled for 25 mm miniatures.
Rick Swan reviewed the Player's Guide to the Forgotten Realms Campaign for Dragon magazine #210 (October 1994). [1] Having also reviewed the Player's Guide to the Dragonlance Campaign in the same column, he declares: "For the hapless souls intimidated by the sprawl of Dragonlance (and the equally imposing Forgotten Realms setting) TSR comes to the rescue with these two Player's Guides.
Eberron Campaign Setting — June 2004: The core campaign setting, providing the campaign specific rules and details on the continent of Khorvaire. It is a basic requirement to use other Dungeons & Dragons 3.5 Eberron products. It includes the introductory adventure The Forgotten Forge: 0-7869-3274-0: Sharn: City of Towers — November 2004