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  2. The Uncensored Library - Wikipedia

    en.wikipedia.org/wiki/The_Uncensored_Library

    The library is a large scale project built using a neoclassical architectural style. It is intended to resemble well-established institutions such as the New York Public Library, as well as stylistically allude to the authoritarian structures the project aims to subvert. [7] The library uses over 12.5 million Minecraft blocks. [8]

  3. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    ARB vertex shader; ARB fragment shader; ARB shader objects; ARB geometry shader 4; ARB tessellation shader; ARB compute shader; GLSL shaders can also be used with Vulkan, and are a common way of using shaders in Vulkan. GLSL shaders are precompiled before use, or at runtime, into a binary bytecode format called SPIR-V, usually using offline ...

  4. High-Level Shader Language - Wikipedia

    en.wikipedia.org/wiki/High-Level_Shader_Language

    The High-Level Shader Language [1] or High-Level Shading Language [2] (HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to augment the shader assembly language, and went on to become the required shading language for the unified shader model of Direct3D 10 and higher.