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GTR 2 – FIA GT Racing Game is a sports car racing simulator developed by Blimey! Games and SimBin Studios (later Sector3 Studios and KW Studios) and published by 10tacle Publishing in 2006 for the x86 PC. The game is a sequel to GTR.
GTR – FIA GT Racing Game is a sports car racing simulator developed by SimBin Studios AB (later Sector3 Studios and KW Studios) and published by 10tacle Publishing for the x86 PC in 2005. Simbin has also released an "add-on pack" called "Kings of Ovals" which contains a set of new oval-style tracks. [2]
GT Racing 2: The Real Car Experience was a racing game similar to the series Real Racing, especially Real Racing 3 and the second installment in the Gameloft racing series as a continuation of GT Racing: Motor Academy. It provided 67 licensed cars from more than 30 manufacturers and 13 tracks.
GTR – FIA GT Racing Game: SimBin Studios: 10tacle Studios, Atari SA: PC 2005-03-11 GTR 2 – FIA GT Racing Game: Blimey! Games Ltd. Atari SA: PC 2006-09-29 GTR Evolution: SimBin Studios: Viva Media: WIN 2008-09-01 Gun Beat: Treasure: Treasure: Arcade Unreleased H-Craft Championship: Irrgheist Manifesto Games: Droid, WIN, Linux 2007-05-24 ...
Nitro Racing (Series 30+) NitroStreet Racing (keypad-based mobile phones) NitroStreet Racing 2 (keypad-based mobile phones) Nitro Street Run 2 (KaiOS) N.O.V.A. Near Orbit Vanguard Alliance (keypad-based mobile phones, touchscreen Java phones, Android, iOS, PSP, PS3, Mac OS X, Palm Pre, Bada) N.O.V.A. 2: The Hero Rises Again (Android, iOS ...
The HD version of Real Racing 2 showing the "in car" camera option. Control in Real Racing 2 is similar to that of its predecessor. The player is given five different control methods from which to choose: Method A features accelerometer steering (tilting the physical device to the left to turn left and to the right to turn right), auto accelerate and manual brake; Method B features ...
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Total Immersion Racing is a 2002 racing game that covers three types of car classes: GT, GTS and PRO (Prototype) and involves racing on both real-world and imaginary circuits. There are four difficulty levels: Amateur, Professional, Legend and Extreme. Total Immersion Racing was released for the Mac OS X by Feral Interactive in 2003.