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  2. Video game preservation - Wikipedia

    en.wikipedia.org/wiki/Video_game_preservation

    Video game preservation is a form of preservation applied to the video game industry that includes, but is not limited to, digital preservation.Such preservation efforts include archiving development source code and art assets, digital copies of video games, emulation of video game hardware, maintenance and preservation of specialized video game hardware such as arcade games and video game ...

  3. Video Game History Foundation - Wikipedia

    en.wikipedia.org/wiki/Video_Game_History_Foundation

    The Foundation launched its Video Game Source Project in October 2020, an effort to collect the original source code and other assets for classic video games which it will house in its archives and make available for researchers. [12] The first two games added to this include The Secret of Monkey Island and Monkey Island 2: LeChuck's Revenge. [13]

  4. Wikipedia : WikiProject Video games/Reference library

    en.wikipedia.org/.../Reference_library

    WP:VG/RL Online website archive – Archival links for websites that are now defunct, or those that received major renovations or purged much of their old material. WP:VG/RL Online print archive – Many print video game magazines used to host their printed articles and reviews on the internet, but have since removed them. This page lists ...

  5. Wikipedia:WikiProject Video games/Reference library/Magazines

    en.wikipedia.org/.../Reference_library/Magazines

    This page is a subsection of the WP:VG Reference Library that lists availability for video game magazines. Most of the websites linked here are free to access. OldGameMags (OGM) requires a donation ( instructions ).

  6. Game canon - Wikipedia

    en.wikipedia.org/wiki/Game_canon

    He started to preserve video games and video-game artifacts in 1998, and in the years following, he has noted that video games are something worthy of preserving. [1] Henry Lowood submitted the proposal to the Library of Congress in September 2006, and during the 2007 Game Developers Conference , he announced the game canon.

  7. Wikipedia:WikiProject Video games/Reference library/Online ...

    en.wikipedia.org/.../Online_website_archive

    Computer and Video Games (CVG, C&VG or C+VG) was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website computerandvideogames.com was launched in 1999 and was closed in February 2015. Up until its closure in 2015, CVG was the longest running video game media brand in the world.

  8. Wikipedia:WikiProject Video games/Reference library/Online ...

    en.wikipedia.org/.../Online_print_archive

    This is the Online print archive of WikiProject Video games' Reference library. Many print video game magazines once hosted their reviews online, ...

  9. Wikipedia : WikiProject Video games/Reference library/Game ...

    en.wikipedia.org/.../Reference_library/Game_Informer

    Game Informer Issue Year Month Game Reviews Features Other Contact 1–74 75 1999 July Nintendo 64: Donkey Kong 64, Duke Nukem: Zero Hour, Kobe Bryant in NBA Courtside 2, Perfect Dark, Pokémon Stadium, Quake II, Quarterback Club 2000, World Driver Championship, WWF Attitude PlayStation: Blitz 2000, Dino Crisis, Fear Factor, Fighting Force 2, Hot Wheels, Jade Cocoon, Jet Moto 3, Legend of Mana ...