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Software construction is a software engineering discipline. It is the detailed creation of working meaningful software through a combination of coding, verification, unit testing, integration testing, and debugging. It is linked to all the other software engineering disciplines, most strongly to software design and software testing. [1]
Object-Oriented Software Construction, also called OOSC, is a book by Bertrand Meyer, widely considered a foundational text of object-oriented programming. [citation needed] The first edition was published in 1988; the second edition, extensively revised and expanded (more than 1300 pages), in 1997.
The Modular Approach to Software Construction Operation and Test (MASCOT) is a software engineering methodology developed under the auspices of the United Kingdom Ministry of Defence starting in the early 1970s at the Royal Radar Establishment and continuing its evolution over the next twenty years.
Software engineering is a field within computer science focused on designing, developing, testing, and maintaining of software applications. It involves applying engineering principles and computer programming expertise to develop software systems that meet user needs.
Apache Maven – Software tool for managing build dependencies; ASDF – de facto standard build facility for Common Lisp; Bazel – Software tool that automates software builds and tests; BitBake – Build automation tool tailored for building Linux distributions; written in Python
In software engineering, a software development process or software development life cycle (SDLC) is a process of planning and managing software development. It typically involves dividing software development work into smaller, parallel, or sequential steps or sub-processes to improve design and/or product management .
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