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Scratch is a high-level, block-based visual programming language and website aimed primarily at children as an educational tool, with a target audience of ages 8 to 16. [9] [10] Users on the site can create projects on the website using a block-like interface.
GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [ 4 ] [ 5 ] [ 6 ] Created by Florian Rival, a software engineer at Google , [ 7 ] GDevelop is mainly aimed at non-programmers and game developers of all skillsets ...
Air Ride is a racing game which deviates greatly from other Kirby games, although still featuring series staples including enemies and Copy Abilities. After the release of Kirby Air Ride, the GameCube was going to have its own original Kirby game, simply titled Kirby for Nintendo GameCube at the time.
GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.
A screenshot of Kirby and the Forgotten Land, featuring Kirby rolling down a hill after ingesting a pipe, using the 'Mouthful Mode' as introduced in this game. Kirby and the Forgotten Land is the first platform game in the series with full 3D gameplay, where the player must guide Kirby through various different stages to save the Waddle Dees at the end.
Kirby's Dream Buffet is a multiplayer video game in which four ball-shaped Kirbys roll through dessert-themed courses and compete to collect the most strawberries. [2] [5] In the game's frame story, Kirby is suddenly shrunken down by the Dream Fork, [6] causing him to land in the cake he was about to eat.
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Masahiro Sakurai (桜井 政博, Sakurai Masahiro, born August 3, 1970) is a Japanese video game director and game designer best known as the creator of the Kirby and Super Smash Bros. series. Apart from his work on those series, he also led the design of Meteos in 2005 and directed Kid Icarus: Uprising in 2012.