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Infantry Online: Harmless Games LLC Sony Online Entertainment: 1999: Windows: Action: Players take the role of soldiers on an isometric battleground and fight in a variety of gametypes. 2.5D: Meridian 59: Archetype Interactive (original) Near Death Studios (current) December 15, 1995: Windows: Role playing
Physical state: In Close Combat, troops could be Healthy; Injured by enemy fire (in which case they would move and fire more slowly); Incapacitated if enemy fire caused the soldier to be unable to fight; and finally Dead. This is in contrast to most RTS games, where units fight and move regardless of their closeness to death.
Combat Arms gameplay is similar to commercial games such as Mission Against Terror, Crossfire, Counter-Strike, Ghost Recon 2 and Call of Duty. [1] The game offers many different modes of play, including One Man Army, Elimination, Capture The Flag. During the 2009 winter season of the game, a special mode known as Snowball Fight was introduced ...
Each soldier in Close Combat behaves according to a simulated psyche, which influences his actions, combat readiness, and obedience to the player's commands. [1] [3] Mental and physical combat stresses impact a soldier's behavior and morale; [6] [7] an exhausted or scared squad may grow reluctant to shoot or move, or may fire inaccurately. [8]
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Close Combat: Last Stand Arnhem (2010) (Remake based on CC 2 (1997) & CC: The Longest Day (2009)) Close Combat III: The Russian Front (1998) Close Combat: Cross of Iron (2007) (Remake of CC 3) Close Combat IV: Battle of the Bulge (1999) Close Combat: Wacht am Rhein (2008) (Remake of CC 4) Close Combat: Invasion: Normandy (2000)