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ScummVM is a re-implementation of the part of the software used to interpret the scripting languages such games used to describe the game world rather than emulating the hardware the games ran on; as such, ScummVM allows the games it supports to be played on platforms other than those for which they were originally released with little or no ...
Big Thinkers (video game series) The Bizarre Adventures of Woodruff and the Schnibble; The Black Cauldron (video game) Blade Runner (1997 video game) Blazing Dragons (video game) Blue Force; Blue's 123 Time Activities; Blue's Birthday Adventure; Broken Sword II: The Smoking Mirror; Broken Sword: The Shadow of the Templars; Bud Tucker in Double ...
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LucasArts finally abandoned the SCUMM engine in 1998 when they switched to GrimE, using the free software scripting language Lua, for the games Grim Fandango and Escape from Monkey Island. Humongous Entertainment continued to use the engine for all its PC games, including the Backyard Sports series, until the release of Backyard Soccer 2004 in ...
The Junior Field Trips series is a trilogy of point-and-click children's computer and video games released by Humongous Entertainment in conjunction with Random House.These games (in general) offered virtual tours of particular locations related to their theme, and included a game suite with virtual coloring pages, a scavenger hunt, and various other games depending upon the title.
Blue's 123 Time Activities is a 1999 educational game developed and published by Humongous Entertainment. The game works on Windows 95 and above, and on System 7.5.3 (with PowerPC) to Mac OS X Tiger. It was the third game in the Blue's Clues video game series, in turn based on the television series of the same name.
In July 1996, Humongous Entertainment was purchased by GT Interactive for US$76 million. [9] In November 1997, Humongous Entertainment signed a five-year worldwide deal with Nickelodeon to develop games based on the Nick Jr. series, Blue's Clues, making it the first and only time that Humongous has developed games based on a licensed character as opposed to its original characters. [10]
Monkey Island creator Ron Gilbert, who left LucasArts after the completion of LeChuck's Revenge, went on to found Humongous Entertainment, in 1992. The company was primarily a children's game developer, but they also developed titles aimed at more mature audiences under the Cavedog Entertainment label. Humongous created several series of point ...