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Clues are an integral part of the 1943 board game Cluedo. A clue or a hint is a piece of information bringing someone closer to a conclusion [1] or which points to the right direction towards the solution. [2] It is revealed either because it is discovered by someone who needs it or because it is shared (given) by someone else.
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AppAdvice wrote: "Clue for the iPhone is a fun game that is almost infinitely replayable, very pleasing to the eye and ear with stylized graphics and a catchy background soundtrack, and it has redefined how we think of the game of Clue, and, for that matter, how we think of adapted board games to devices like the iPhone". [13]
An American-style 15×15 crossword grid layout. A crossword (or crossword puzzle) is a word game consisting of a grid of black and white squares, into which solvers enter words or phrases ("entries") crossing each other horizontally ("across") and vertically ("down") according to a set of clues. Each white square is typically filled with one ...
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In Canada and the U.S., the game is known as Clue. It was retitled because the traditional British board game Ludo, on which the name is based, was less well known there than its American variant Parcheesi. [41] The North American versions of Clue also replace the character "Reverend Green" from the original Cluedo with "Mr. Green". This is the ...
The New York Times has used video games as part of its journalistic efforts, among the first publications to do so, [13] contributing to an increase in Internet traffic; [14] In the late 1990s and early 2000s, The New York Times began offering its newspaper online, and along with it the crossword puzzles, allowing readers to solve puzzles on their computers.
Mornington Crescent is an improvisational comedy game featured in the BBC Radio 4 comedy panel show I'm Sorry I Haven't a Clue (ISIHAC), a series that satirises panel games. [1] The game consists of each panellist in turn announcing a landmark or street, most often a tube station on the London Underground system.