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  2. Video games in Japan - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_Japan

    Sega Akihabara Building 2, known as GiGO until 2017, a former large 6 floor Sega game center on Chuo Dori, in front of the LAOX Aso-Bit-City in Akihabara, Tokyo, Japan, in 2006 Video games are a major industry in Japan, and the country is considered one of the most influential in video gaming. Japanese game development is often identified with the golden age of video games and the country is ...

  3. Gunpei Yokoi - Wikipedia

    en.wikipedia.org/wiki/Gunpei_Yokoi

    GameTrailers placed him on their lists for the "Top Ten Game Creators". [29] An art gallery in Japan created an art exhibit in 2010 titled "The Man Who Was Called the God of Games" featuring all his key Nintendo works. [30] In 1999, Bandai began releasing a series of handheld puzzle games named Gunpey as a tribute to their original creator ...

  4. List of Japanese inventions and discoveries - Wikipedia

    en.wikipedia.org/wiki/List_of_Japanese...

    This is a list of Japanese inventions and discoveries.The Japanese have made contributions across a number of scientific, technological and art domains. In particular, the country has played a crucial role in the digital revolution since the 20th century, with many modern revolutionary and widespread technologies in fields such as electronics and robotics introduced by Japanese inventors and ...

  5. History of Eastern role-playing video games - Wikipedia

    en.wikipedia.org/wiki/History_of_Eastern_role...

    The Japanese video game industry has long been viewed as console-centric within the video game industry itself. Due to the worldwide success of Japanese consoles beginning with the NES, the country had in fact produced thousands of commercial PC games from the late 1970s up until the mid-1990s. [1]

  6. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    While the 1983 video game crash devastated the United States market, the Japanese video game sector remained unscathed. That year, Nintendo introduced the Famicom (short for Family Computer), while newcomer Sega used its arcade game background to design the SG-1000. The Famicom quickly became a commercial success in Japan, with 2.5 million ...

  7. Category:Video gaming in Japan - Wikipedia

    en.wikipedia.org/wiki/Category:Video_gaming_in_Japan

    Download as PDF; Printable version; ... Video games by Japanese companies (257 C, 3 P) C. ... Pages in category "Video gaming in Japan"

  8. Category:Japanese games - Wikipedia

    en.wikipedia.org/wiki/Category:Japanese_games

    Download as PDF; Printable version; ... Video games developed in Japan (174 C, 7,938 P) ... (1987 video game) Spider fighting; Statues (game)

  9. Cosmology of Kyoto - Wikipedia

    en.wikipedia.org/wiki/Cosmology_of_Kyoto

    In 2008, video game journalist Jenn Frank retroactively compared it to contemporary survival horror games. She noted Cosmology of Kyoto lacks a "real plot or goal" but considered an "unfairness" to be characteristic of horror with "encounters with ghosts and demons" that are "often random, sudden, inescapable".