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  2. Indentation style - Wikipedia

    en.wikipedia.org/wiki/Indentation_style

    In computer programming, indentation style is a convention, a.k.a. style, governing the indentation of blocks of source code.An indentation style generally involves consistent width of whitespace (indentation size) before each line of a block, so that the lines of code appear to be related, and dictates whether to use space or tab characters for the indentation whitespace.

  3. Programming style - Wikipedia

    en.wikipedia.org/wiki/Programming_style

    Programming style, also known as coding style, refers to the conventions and patterns used in writing source code, resulting in a consistent and readable codebase.These conventions often encompass aspects such as indentation, naming conventions, capitalization, and comments.

  4. Array (data type) - Wikipedia

    en.wikipedia.org/wiki/Array_(data_type)

    Thus, an array of numbers with 5 rows and 4 columns, hence 20 elements, is said to have dimension 2 in computing contexts, but represents a matrix that is said to be 4×5-dimensional. Also, the computer science meaning of "rank" conflicts with the notion of tensor rank, which is a generalization of the linear algebra concept of rank of a matrix.)

  5. Bit array - Wikipedia

    en.wikipedia.org/wiki/Bit_array

    Assuming its size (or length) to be n bits, the array can be used to specify a subset of the domain (e.g. {0, 1, 2, ..., n−1}), where a 1-bit indicates the presence and a 0-bit the absence of a number in the set. This set data structure uses about n/w words of space, where w is the number of bits in each machine word.

  6. Variable-length array - Wikipedia

    en.wikipedia.org/wiki/Variable-length_array

    Before C# version 7.2, a pointer to the array is required, requiring an "unsafe" context. The "unsafe" keyword requires an assembly containing this code to be marked as unsafe. unsafe void DeclareStackBasedArrayUnsafe ( int size ) { int * pArray = stackalloc int [ size ]; pArray [ 0 ] = 123 ; }

  7. One Definition Rule - Wikipedia

    en.wikipedia.org/wiki/One_Definition_Rule

    The One Definition Rule (ODR) is an important rule of the C++ programming language that prescribes that classes/structs and non-inline functions cannot have more than one definition in the entire program and templates and types cannot have more than one definition by translation unit.

  8. Sequence container (C++) - Wikipedia

    en.wikipedia.org/wiki/Sequence_container_(C++)

    [10] [11] vector<bool> does not meet the requirements for a C++ Standard Library container. For instance, a container<T>::reference must be a true lvalue of type T. This is not the case with vector<bool>::reference, which is a proxy class convertible to bool. [12] Similarly, the vector<bool>::iterator does not yield a bool& when dereferenced.

  9. C++ Standard Library - Wikipedia

    en.wikipedia.org/wiki/C++_Standard_Library

    The C headers <stdnoreturn.h> and <threads.h> do not have C++ equivalents and their C headers are not supported in C++. C++ does not provide the C POSIX library as part of any standard, however it is legal to use in a C++ program. If used in C++, the POSIX headers are not prepended with a "c" at the beginning of the name, and all contain the .h ...