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  2. Audio feedback - Wikipedia

    en.wikipedia.org/wiki/Audio_feedback

    To maximize gain before feedback, the amount of sound energy that is fed back to the microphones must be reduced as much as is practical.As sound pressure falls off with 1/r with respect to the distance r in free space, or up to a distance known as reverberation distance in closed spaces (and the energy density with 1/r²), it is important to keep the microphones at a large enough distance ...

  3. Spill (audio) - Wikipedia

    en.wikipedia.org/wiki/Spill_(audio)

    For sound reinforcement in live shows, mic bleed can make it hard for the sound engineer to control the levels of the different instruments and vocals onstage. For example, if an electric guitarist's loud amplifier is bleeding into the drum and vocal mics, it may be hard for the sound engineer to reduce the volume of the guitar in the onstage mix.

  4. Gain before feedback - Wikipedia

    en.wikipedia.org/wiki/Gain_before_feedback

    The distance from the sound source to the microphone is a critical element of GBF. Greater GBF is obtained with the performer closer to the microphone; an instance of the inverse-square law. If the performer reduces the distance to the microphone by half, the PAG is increased by 6 dB while the environmental sounds remain relatively the same. [3 ...

  5. Software performance testing - Wikipedia

    en.wikipedia.org/wiki/Software_performance_testing

    Configure the Test Environment. Prepare the test environment, tools, and resources necessary to execute each strategy, as features and components become available for test. Ensure that the test environment is instrumented for resource monitoring as necessary. Implement the Test Design. Develop the performance tests in accordance with the test ...

  6. Pop filter - Wikipedia

    en.wikipedia.org/wiki/Pop_filter

    The position of the pop filter is different in different recording situations, with a further position from the microphone causing fewer pop sounds. More distance means increasing the microphone gain and gaining more room noise. Normally, to get good quality, the pop filter should be placed about 2–6 inches (5–15 cm) away from the ...

  7. Audio normalization - Wikipedia

    en.wikipedia.org/wiki/Audio_normalization

    Another type of normalization is based on a measure of loudness, wherein the gain is changed to bring the average loudness to a target level. This average may be approximate, such as a simple measurement of average power (e.g. RMS), or more accurate, such as a measure that addresses human perception e.g. that defined by EBU R128 and offered by ReplayGain, Sound Check and GoldWave.

  8. Dynamic range compression - Wikipedia

    en.wikipedia.org/wiki/Dynamic_range_compression

    Compression is used to improve performance and clarity in public address systems, as an effect and to improve consistency in mixing and mastering. It is used on voice to reduce sibilance and in broadcasting and advertising to make an audio program stand out. It is an integral technology in some noise reduction systems.

  9. Comparison of BitTorrent clients - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_BitTorrent...

    The following is a general comparison of BitTorrent clients, which are computer programs designed for peer-to-peer file sharing using the BitTorrent protocol. [1]The BitTorrent protocol coordinates segmented file transfer among peers connected in a swarm.