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Note that it may still be copyrighted in jurisdictions that do not apply the rule of the shorter term for US works (depending on the date of the author's death), such as Canada (50 p.m.a.), Mainland China (50 p.m.a., not Hong Kong or Macao), Germany (70 p.m.a.), Mexico (100 p.m.a.), Switzerland (70 p.m.a.), and other countries with individual treaties.
Original file (1,168 × 1,600 pixels, file size: 10.98 MB, MIME type: application/pdf, 141 pages) This is a file from the Wikimedia Commons . Information from its description page there is shown below.
Issued in 1904 under title: Compendium of drawing "Edited by Alfred E. Zapf"--T.p. verso Contains also examination papers and plates Includes indexes
Andrew_Loomis,_Successful_Drawing.pdf (312 × 435 pixels, file size: 22.69 MB, MIME type: application/pdf, 151 pages) This is a file from the Wikimedia Commons . Information from its description page there is shown below.
Reissued as a full facsimile of the original on April 5, 2013, from Titan Books. Figure Drawing for All It's Worth (1943). Reissued as a full facsimile of the original on May 27, 2011, from Titan Books. Creative Illustration (1947). Reissued as a full facsimile of the original on October 12, 2012, from Titan Books. Successful Drawing (1951).
On 20 May 1890 Van Gogh's doctor brought a large book of drawings to the cafe, detailed in the notebook as "Monsieur Doctor Rey left for M. and Mme. Ginoux from the painter Van Goghe [sic] some empty olive boxes and a bundle of checked towels as well as a large book of drawings and apologizes for the delay". [2]
George Brant Bridgman RCA (November 5, 1864 – December 16, 1943) [1] was a Canadian-American painter, writer, and teacher in the fields of anatomy and figure drawing. Bridgman taught anatomy for artists at the Art Students League of New York for some 45 years.
Leonardo da Vinci's Vitruvian Man (c. 1485) Accademia, Venice. Drawing is a visual art that uses an instrument to mark paper or another two-dimensional surface. The instruments used to make a drawing are pencils, crayons, pens with inks, brushes with paints, or combinations of these, and in more modern times, computer styluses with graphics tablets or gamepads in VR drawing software.