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Luminance only, Chrominance only, and full color image. Chrominance (chroma or C for short) is the signal used in video systems to convey the color information of the picture (see YUV color model), separately from the accompanying luma signal (or Y' for short).
80x192, 16 lumas/1 chroma (monochrome). Unlike the normal 128 color palette this mode allows 16 lumas, but all 16 luma levels are forced to have the same chroma. 80x192, 1 luma/16 chromas. All chromas can be used, but all of them share the same luminance. Pretty useless mode :) 80x192, 9 colors.
consisting of all pitches separated by an integer number of octaves. Given a music representation (e.g. a musical score or an audio recording), the main idea of chroma features is to aggregate for a given local time window (e.g. specified in beats or in seconds) all information that relates to a given chroma into a single coefficient.
Saturation scale (0% at left, corresponding to black and white) Examples of saturation. Original image at top left. Colorfulness, chroma and saturation are attributes of perceived color relating to chromatic intensity.
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Chroma, a canceled 2014 video game by Harmonix; Chroma and Chroma Prime, playable characters from Warframe Warframe; Chroma, a fictional city in the video game De Blob; Chroma, a fictional supernatural force in the video game Fahrenheit
Yeatman and his team found that most, if not all, of the lipid mediators in the tumor were of the "pro-inflammatory class" of lipids, such as omega-6 fatty acids, meaning they promote inflammation ...
MM2 may refer to: MM2, a class of force fields; see force field (chemistry) MM2 (MMS), an interface utilized by the Multimedia Messaging Service standard; Mega Man 2, a 1988 video game for the NES; Mega Man II, a 1991 video game for the Game Boy; Midtown Madness 2, a 2000 video game for the PC; Motocross Madness 2, a 2000 video game for the PC