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Metal Gear Solid [c] is a 1998 action-adventure stealth video game developed and published by Konami for the PlayStation. It was directed, produced, and written by Hideo Kojima, and follows the MSX2 video games Metal Gear and Metal Gear 2: Solid Snake, on which Kojima also worked. [8]
With Metal Gear Solid: Peace Walker the plot deals with the true nature of 'peace', and the concept of conflict in human societies. Metal Gear Solid V: The Phantom Pain deals with the themes "race" and "revenge" and how the latter can make one lose his humanity. Following the initial Metal Gear, each game has been a deconstruction of action ...
Metal Gear Solid and its sequels can be purchased individually, with Metal Gear Solid bundling Metal Gear and Metal Gear 2: Solid Snake. Metal Gear Solid (1998) in the Master Collection is primarily based on the game's original PlayStation version, while the standalone Metal Gear Solid VR Missions and Special Missions regional releases are ...
Metal Gear [a] is an action-adventure stealth video game developed and published by Konami for the MSX2.It was released for the system in Japan and parts of Europe in 1987. Considered to have popularized the stealth game genre, it was the first video game to be fully developed by Hideo Kojima, who would go on to direct most of the games that followed in the Metal Gear serie
An expanded edition, titled Metal Gear Solid 2: Substance, [c] was released the following year for Xbox and Windows in addition to the PlayStation 2. A remastered version of the game, Metal Gear Solid 2: Sons of Liberty - HD Edition, was later included in the Metal Gear Solid HD Collection for the PlayStation 3, Xbox 360, and PlayStation Vita.
Vol. 1 includes Metal Gear (MSX and NES), Snake's Revenge, Metal Gear 2, Metal Gear Solid, Metal Gear Solid: VR Missions, Metal Gear Solid 2, Metal Gear Solid 3 alongside games guides, a sound selection of music from the series, and the motion comics Metal Gear Solid: Digital Graphic Novel and Metal Gear Solid 2: Bande Dessinée as bonuses.
The sequel Metal Gear 2: Solid Snake was released in 1990 for the MSX2. It further evolved the stealth gameplay of its predecessor and introduced most of the gameplay elements present in Metal Gear Solid, including the three-dimensional element of height, allowing players to crouch and crawl into hiding spots and air ducts and underneath desks ...
Metal Gear Solid 3: Subsistence was released in Japan on December 22, 2005, later in North America on March 14, 2006, [61] in Europe on October 6, 2006, and in Australia on October 13, 2006. [62] Subsistence continues the Metal Gear Solid series tradition of follow-up expanded versions.