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Symbolab is an answer engine [1] that provides step-by-step solutions to mathematical problems in a range of subjects. [2] It was originally developed by Israeli start-up company EqsQuest Ltd., under whom it was released for public use in 2011. In 2020, the company was acquired by American educational technology website Course Hero. [3] [4]
Microsoft Math contains features that are designed to assist in solving mathematics, science, and tech-related problems, as well as to educate the user. The application features such tools as a graphing calculator and a unit converter. It also includes a triangle solver and an equation solver that provides step-by-step solutions to each problem.
Robot in a wooden maze. A maze-solving algorithm is an automated method for solving a maze.The random mouse, wall follower, Pledge, and Trémaux's algorithms are designed to be used inside the maze by a traveler with no prior knowledge of the maze, whereas the dead-end filling and shortest path algorithms are designed to be used by a person or computer program that can see the whole maze at once.
While even-hole-free graphs can be recognized in polynomial time, it is NP-complete to determine whether a graph contains an even hole that includes a specific vertex. [ 3 ] It is unknown whether graph coloring and the maximum independent set problem can be solved in polynomial time on even-hole-free graphs, or whether they are NP-complete.
The even-hole-free graphs are the graphs containing no induced cycles with an even number of vertices. The trivially perfect graphs are the graphs that have neither an induced path of length three nor an induced cycle of length four. By the strong perfect graph theorem, the perfect graphs are the graphs with no odd hole and no odd antihole.
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A flooding algorithm is an algorithm for distributing material to every part of a graph. The name derives from the concept of inundation by a flood. Flooding algorithms are used in computer networking and graphics. Flooding algorithms are also useful for solving many mathematical problems, including maze problems and many problems in graph theory.
Find the two points with the lowest and highest x-coordinates, and the two points with the lowest and highest y-coordinates. (Each of these operations takes O ( n ).) These four points form a convex quadrilateral , and all points that lie in this quadrilateral (except for the four initially chosen vertices) are not part of the convex hull.