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A stack may be implemented as, for example, a singly linked list with a pointer to the top element. A stack may be implemented to have a bounded capacity. If the stack is full and does not contain enough space to accept another element, the stack is in a state of stack overflow. A stack is needed to implement depth-first search.
This behavior can be axiomatized in various ways. For example, a common VDM (Vienna Development Method) description of a stack defines top (peek) and remove as atomic, where top returns the top value (without modifying the stack), and remove modifies the stack (without returning a value). [1] In this case pop is defined in terms of top and remove.
The stack easily holds more than two inputs or more than one result, so a rich set of operations can be computed. In stack machine code (sometimes called p-code), instructions will frequently have only an opcode commanding an operation, with no additional fields identifying a constant, register or memory cell, known as a zero address format. [1]
It is implemented in the C++ standard library as forward_list. deque (double-ended queue) a vector with insertion/erase at the beginning or end in amortized constant time, however lacking some guarantees on iterator validity after altering the deque. Container adaptors queue: Provides FIFO queue interface in terms of push / pop / front / back ...
The fundamental idea behind array programming is that operations apply at once to an entire set of values. This makes it a high-level programming model as it allows the programmer to think and operate on whole aggregates of data, without having to resort to explicit loops of individual scalar operations.
The scheme allows for larger vector types (float, double, __m128, __m256) to be passed in registers as opposed to on the stack. [ 10 ] For IA-32 and x64 code, __vectorcall is similar to __fastcall and the original x64 calling conventions respectively, but extends them to support passing vector arguments using SIMD registers.
The vector technique was first fully exploited in 1976 by the famous Cray-1. Instead of leaving the data in memory like the STAR-100 and ASC, the Cray design had eight vector registers, which held sixty-four 64-bit words each. The vector instructions were applied between registers, which is much faster than talking to main memory.
After processing all the input, the stack contains 56, which is the answer.. From this, the following can be concluded: a stack-based programming language has only one way to handle data, by taking one piece of data from atop the stack, termed popping, and putting data back atop the stack, termed pushing.