When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Video random-access memory - Wikipedia

    en.wikipedia.org/wiki/Video_random-access_memory

    Video random-access memory (VRAM) is dedicated computer memory used to store the pixels and other graphics data as a framebuffer to be rendered on a computer monitor. [1] It often uses a different technology than other computer memory, in order to be read quickly for display on a screen.

  3. Linux framebuffer - Wikipedia

    en.wikipedia.org/wiki/Linux_framebuffer

    Knoppix booting on the framebuffer. The Linux framebuffer (fbdev) is a linux subsystem used to show graphics on a computer monitor, typically on the system console. [1]It was designed as a hardware-independent API to give user space software access to the framebuffer (the part of a computer's video memory containing a current video frame) using only the Linux kernel's own basic facilities and ...

  4. Microsoft PowerToys - Wikipedia

    en.wikipedia.org/wiki/Microsoft_PowerToys

    Microsoft also released PowerToys for Windows XP Tablet PC Edition [39] and Windows XP Media Center Edition. [40] A set of PowerToys for Windows Media Player was released as part of the Windows Media Player Bonus Pack (for Windows XP), consisting of five tools to "provide a variety of enhancements to Windows Media Player." [41] [42]

  5. Reddit Knows Which of These Pre-Built Gaming PCs Is ... - AOL

    www.aol.com/reddit-knows-pre-built-gaming...

    While you will see comments from all across Reddit urging you to build your own PC from scratch, the key point in choosing a pre-built option is forgoing the extra labor to start gaming right away.

  6. INT 10H - Wikipedia

    en.wikipedia.org/wiki/INT_10H

    INT 10h, INT 10H or INT 16 is shorthand for BIOS interrupt call 10 hex, the 17th interrupt vector in an x86-based computer system.The BIOS typically sets up a real mode interrupt handler at this vector that provides video services.

  7. Framebuffer - Wikipedia

    en.wikipedia.org/wiki/Framebuffer

    Sun TGX Framebuffer. A framebuffer (frame buffer, or sometimes framestore) is a portion of random-access memory (RAM) [1] containing a bitmap that drives a video display. It is a memory buffer containing data representing all the pixels in a complete video frame. [2]

  8. RPCS3 - Wikipedia

    en.wikipedia.org/wiki/RPCS3

    Prior to this, the requirements for Mac and PC were lower at macOS 11.6 or later and Windows 7 or later, respectively. The PC must have at least 4 GB of RAM , 8 GB recommended, an x86-64 CPU and a GPU supporting one of the supported graphics APIs: OpenGL 4.3 or greater, or Vulkan , the latter being recommended.

  9. GDDR5 SDRAM - Wikipedia

    en.wikipedia.org/wiki/GDDR5_SDRAM

    Graphics Double Data Rate 5 Synchronous Dynamic Random-Access Memory (GDDR5 SDRAM) is a type of synchronous graphics random-access memory (SGRAM) with a high bandwidth ("double data rate") interface designed for use in graphics cards, game consoles, and high-performance computing. [1]