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A simple way to calculate the mean of a series of angles (in the interval [0°, 360°)) is to calculate the mean of the cosines and sines of each angle, and obtain the angle by calculating the inverse tangent. Consider the following three angles as an example: 10, 20, and 30 degrees.
In some circumstances, mathematicians may calculate a mean of an infinite (or even an uncountable) set of values. This can happen when calculating the mean value of a function (). Intuitively, a mean of a function can be thought of as calculating the area under a section of a curve, and then dividing by the length of that section.
A moving average is commonly used with time series data to smooth out short-term fluctuations and highlight longer-term trends or cycles - in this case the calculation is sometimes called a time average. The threshold between short-term and long-term depends on the application, and the parameters of the moving average will be set accordingly.
In calculus, and especially multivariable calculus, the mean of a function is loosely defined as the average value of the function over its domain. In one variable, the mean of a function f ( x ) over the interval ( a , b ) is defined by: [ 1 ]
Although the geometric mean has been relatively rare in computing social statistics, starting from 2010 the United Nations Human Development Index did switch to this mode of calculation, on the grounds that it better reflected the non-substitutable nature of the statistics being compiled and compared:
For a particularly robust two-pass algorithm for computing the variance, one can first compute and subtract an estimate of the mean, and then use this algorithm on the residuals. The parallel algorithm below illustrates how to merge multiple sets of statistics calculated online.
If one rolls the die times and computes the average (arithmetic mean) of the results, then as grows, the average will almost surely converge to the expected value, a fact known as the strong law of large numbers. The roulette game consists of a small ball and a wheel with 38 numbered pockets around the edge. As the wheel is spun, the ball ...
Three-dimensional plot showing the values of the logarithmic mean. In mathematics, the logarithmic mean is a function of two non-negative numbers which is equal to their difference divided by the logarithm of their quotient. This calculation is applicable in engineering problems involving heat and mass transfer.