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  2. 2300 AD - Wikipedia

    en.wikipedia.org/wiki/2300_AD

    In the same book, Swan reviewed the revised game 2300 AD and pegged its rating at a solid 3 out of 4, saying, "Helpful sections on running and designing adventures ... and the improved organization makes 2300 AD a lot easier to learn than Traveller: 2300. [The designers] turned a fair game into a great one, an impressive accomplishment." [16]

  3. Invasion (2300 AD) - Wikipedia

    en.wikipedia.org/wiki/Invasion_(2300_AD)

    GDW created their popular space opera role-playing game Traveller in 1977. A decade later, wanting to create a game with a more hard science fiction feel, GDW published Traveller 2300, and in 1988 published a second edition retitled 2300 AD. [2]

  4. Traveller (role-playing game) - Wikipedia

    en.wikipedia.org/wiki/Traveller_(role-playing_game)

    In the 2300 AD setting, interstellar travel is relatively new, Earth is still divided into nation-states, and the most powerful nations are competitively exploring and colonizing the fifty light-year sphere of surrounding space. Mongoose Publishing released a sourcebook for the setting in 2012 that adapted it to their version of the Traveller ...

  5. List of Traveller books - Wikipedia

    en.wikipedia.org/wiki/List_of_Traveller_books

    2300 AD (Traveller: 2300, version 2.0) [BOX SET: Adventurer's Guide, Director's Guide, Near Star Map, Playaids], by Marc Miller, Tim Brown, Lester Smith, and Frank Chadwick (1988) GDW [2]: 168 Star Cruiser [BOX SET: Naval Architect's Manual, Data Form Booklet, Rule and Scenario Booklet, 2 maps, Counter sheet (180 counters), 2 Combat charts], by ...

  6. Kafer Sourcebook - Wikipedia

    en.wikipedia.org/wiki/Kafer_Sourcebook

    GDW published Traveller 2300 in 1986, quickly retitled 2300 AD to prevent confusion with GDW's previous space opera role-playing game Traveller.The following year, GDW introduced the "Kafer War" plotline in Kafer Dawn, and then published a number of supplements including 1988's Kafer Sourcebook, a 104-page paperback book with a color map written by William H. Keith, Jr., with a cover by Steve ...

  7. Marc Miller (game designer) - Wikipedia

    en.wikipedia.org/wiki/Marc_Miller_(game_designer)

    Miller designed the computer game Challenge of the Five Realms which was published and released by MicroProse in 1992 and the card game Super Deck!. [3] In 1996, Miller purchased the rights to Traveller, Twilight: 2000, and 2300 AD, and he formed a new company named Far Future Enterprises.

  8. Challenge (game magazine) - Wikipedia

    en.wikipedia.org/wiki/Challenge_(game_magazine)

    In the January 1989 edition of Dragon (Issue #141), Jim Bambra called the magazine "an excellent source of adventures, ideas, and hardware for GDW's Twilight 2000, 2300 A.D., and MegaTraveller role-playing games, but many of its other features are also easily converted to other game systems."

  9. Kafer Dawn - Wikipedia

    en.wikipedia.org/wiki/Kafer_Dawn

    GDW published Traveller 2300 in 1986, quickly retitled 2300 AD to prevent confusion with GDW's previous space opera role-playing game Traveller.The following year, GDW introduced a major plotline for the game, the "Kafer War", as humanity encounters an aggressive space-travelling alien species.