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Sega developed a Saturn-based arcade board, the Sega ST-V (or Titan), intended as an affordable alternative to Sega's Model 2 arcade board and as a testing ground for upcoming Saturn software. [17] The Titan was criticized for its comparatively weak performance compared to the Sega Model 2 arcade system by Yu Suzuki, [ 204 ] and it was ...
This necessitated the construction of replacement guns, flippers, and other parts for the machines. According to former Sega director Akira Nagai, this is what led to the company into developing their own games. [4] Sega released Pong-Tron, its first video-based game, in 1973. [5]
Ports of light-gun games which do not support a light gun (e.g. the Sega Saturn version of Corpse Killer) are not included in this list. Arcade games are organized alphabetically, while home video games are organized alphabetically by the system's company and then subdivided by the respective company's systems in a chronological fashion.
Off-World Interceptor is a 1994 third-person vehicular combat video game, developed and published by Crystal Dynamics and originally released on 3DO.An alternate version of the game was later released for the Sega Saturn and PlayStation consoles, named Off-World Interceptor Extreme.
Later the same year, Sega released Rad Rally, based on Rad Mobile but with changes and the addition of two-player multiplayer. Rad Rally was released in a two-seat arcade cabinet. [8] In 1994, a port of Rad Mobile was released only in Japan for the Sega Saturn, as Gale Racer. [9]
Sega Saturn: Connectivity: Sega Saturn controller port Input: 7 digital buttons, 1 analog stick, 2 analog triggers, 1 toggle switch, D-pad: July 5, 1996 Dual Analog Controller: PlayStation: Connectivity: PlayStation controller port Input: 10 digital buttons, 2 clickable analog sticks, 1 toggle button, D-pad: April 25, 1997 [21] DualShock ...
Second model Japanese Sega Saturn. The Sega Saturn [a] is a 32-bit fifth-generation home video game console that was developed by Sega and first released on November 22, 1994. Its games are in CD-ROM format, and its game library contains several arcade ports as well as original titles.
The Saturn version included support for both the Virtua Gun and Saturn mouse, as well as a new "Training Mode" which consists of a randomly generated shooting gallery. [9] Virtua Cop was notable for its use of real-time 3D polygon graphics with texture mapping, with Sega advertising it as "the world's first texture mapped, polygon action game".