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Cycle time (software) In software engineering, cycle time is a software metric which estimates development speed in (agile) software projects. [1][2] The cycle time measures how long it takes to process a given job - whether it's a client request, an order, or a defined production process stage. The crucial aspect of measuring the cycle time is ...
Duty cycle. A duty cycle or power cycle is the fraction of one period in which a signal or system is active. [1][2][3] Duty cycle is commonly expressed as a percentage or a ratio. A period is the time it takes for a signal to complete an on-and-off cycle. As a formula, a duty cycle (%) may be expressed as: Equally, a duty cycle (ratio) may be ...
Takt time, or simply takt, is a manufacturing term to describe the required product assembly duration that is needed to match the demand.Often confused with cycle time, takt time is a tool used to design work and it measures the average time interval between the start of production of one unit and the start of production of the next unit when items are produced sequentially.
Clock rate. Microprocessor clock speed measures the number of pulses per second generated by an oscillator that sets the tempo for the processor. It is measured in hertz (pulses per second). In computing, the clock rate or clock speed typically refers to the frequency at which the clock generator of a processor can generate pulses, which are ...
CPU color time for program P1. CPU time (or process time) is the amount of time that a central processing unit (CPU) was used for processing instructions of a computer program or operating system. CPU time is measured in clock ticks or seconds. Sometimes it is useful to convert CPU time into a percentage of the CPU capacity, giving the CPU usage.
Instructions per cycle. In computer architecture, instructions per cycle (IPC), commonly called instructions per clock, is one aspect of a processor 's performance: the average number of instructions executed for each clock cycle. It is the multiplicative inverse of cycles per instruction. [1][2][3]
For cyclical phenomena such as oscillations, waves, or for examples of simple harmonic motion, the term frequency is defined as the number of cycles or repetitions per unit of time. The conventional symbol for frequency is f or ν (the Greek letter nu) is also used. [3] The period T is the time taken to complete one cycle of an oscillation or ...
Failure rate. Failure rate is the frequency with which an engineered system or component fails, expressed in failures per unit of time. It is usually denoted by the Greek letter λ (lambda) and is often used in reliability engineering. The failure rate of a system usually depends on time, with the rate varying over the life cycle of the system.