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Josephus problem. In computer science and mathematics, the Josephus problem (or Josephus permutation) is a theoretical problem related to a certain counting-out game. Such games are used to pick out a person from a group, e.g. eeny, meeny, miny, moe. A drawing for the Josephus problem sequence for 500 people and skipping value of 6.
In propositional logic, conjunction elimination (also called and elimination, ∧ elimination, [1] or simplification) [2][3][4] is a valid immediate inference, argument form and rule of inference which makes the inference that, if the conjunction A and B is true, then A is true, and B is true. The rule makes it possible to shorten longer proofs ...
Process of elimination is a logical method to identify an entity of interest among several ones by excluding all other entities. In educational testing, it is a process of deleting options whereby the possibility of an option being correct is close to zero or significantly lower compared to other options. This version of the process does not ...
In mathematics, Gaussian elimination, also known as row reduction, is an algorithm for solving systems of linear equations. It consists of a sequence of row-wise operations performed on the corresponding matrix of coefficients. This method can also be used to compute the rank of a matrix, the determinant of a square matrix, and the inverse of ...
Circles G to J, which do not, map to other circles. The reference circle and line L map to themselves. Circles intersect their inverses, if any, on the reference circle. In the SVG file, click or hover over a circle to highlight it. Inversion of a line is a circle containing the center of inversion; or it is the line itself if it contains the ...
An essential question in linear algebra is testing whether a linear map is an isomorphism or not, and, if it is not an isomorphism, finding its range (or image) and the set of elements that are mapped to the zero vector, called the kernel of the map. All these questions can be solved by using Gaussian elimination or some variant of this algorithm.
Figure 2: Four complementary pairs of solutions to Apollonius's problem; the given circles are black. In Euclidean plane geometry, Apollonius's problem is to construct circles that are tangent to three given circles in a plane (Figure 1). Apollonius of Perga (c. 262 BC – c. 190 BC) posed and solved this famous problem in his work ...
The outer coin makes two rotations rolling once around the inner coin. The path of a single point on the edge of the moving coin is a cardioid.. The coin rotation paradox is the counter-intuitive math problem that, when one coin is rolled around the rim of another coin of equal size, the moving coin completes not one but two full rotations after going all the way around the stationary coin ...
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