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Asi (Sanskrit: असि, romanized: Asi) appears as a personification of the first weapon ever created according to Hindu epics. 'Asi' means 'sword'. A legend concerning Asi appears in the Shanti Parva book of the Mahabharata. [1] In Rigvedic Sanskrit, Asi is still used as a term for a kind of sacrificial dagger or knife. [2]
Microsoft Word is a word processor program developed by Microsoft.It was first released on October 25, 1983, [13] under the name Multi-Tool Word for Xenix systems. [14] [15] [16] Subsequent versions were later written for several other platforms including: IBM PCs running DOS (1983), Apple Macintosh running the Classic Mac OS (1985), AT&T UNIX PC (1985), Atari ST (1988), OS/2 (1989), Microsoft ...
Viktor Coble listed Xanthar's Guide To Everything as #8 on CBR's 2021 "D&D: 10 Best Supplemental Handbooks" list, stating that "unlike a lot of the other books in 5e, it is a lot more versatile. Not only does it have the feeling of a campaign plot hook, but it also offers a lot of new subclasses, spells, and tools for new ways to play and ...
A mandala for yajna in Kumbheshwar Temple in Nepal. Yajna (Sanskrit: यज्ञ, lit. 'sacrifice, devotion, worship, offering', IAST: yajña) in Hinduism refers to any ritual done in front of a sacred fire, often with mantras. [1] Yajna has been a Vedic tradition, described in a layer of Vedic literature called Brahmanas, as well as Yajurveda ...
The kris or keris is a distinctive, asymmetrical dagger from the Indonesian island of Java. Both weapon and spiritual object, the kris is considered to possess magical powers. The earliest known kris goes back to the tenth century and spread from the island of Java throughout Southeast Asia. The kris or keris[n 1] is a Javanese asymmetrical ...
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ISBN. 0-935696-02-4. The Dungeon Master's Guide (DMG[1] or DM's Guide; in some printings, the Dungeon Masters Guide or Dungeon Master Guide) is a book of rules for the fantasy role-playing game Dungeons & Dragons. The Dungeon Master's Guide contains rules concerning the arbitration and administration of a game, and is intended for use by the ...
The Wild Beyond the Witchlight is designed to take player characters from level 1 to level 8 in the first 5th Edition adventure set in the Feywild.It is setting neutral allowing the Dungeon Master to transition the players from any starting location to the Prismeer, a Feywild domain of delight, via the Witchlight Carnival with two plot hook options.