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  2. Lazy initialization - Wikipedia

    en.wikipedia.org/wiki/Lazy_initialization

    In computer programming, lazy initialization is the tactic of delaying the creation of an object, the calculation of a value, or some other expensive process until the first time it is needed. It is a kind of lazy evaluation that refers specifically to the instantiation of objects or other resources.

  3. Lazy loading - Wikipedia

    en.wikipedia.org/wiki/Lazy_loading

    With lazy initialization, the object is first set to null. Whenever the object is requested, the object is checked, and if it is null, the object is then immediately created and returned. For example, lazy loading for a widget can be implemented in the C# programming language as such:

  4. Lazy evaluation - Wikipedia

    en.wikipedia.org/wiki/Lazy_evaluation

    In programming language theory, lazy evaluation, or call-by-need, [1] is an evaluation strategy which delays the evaluation of an expression until its value is needed (non-strict evaluation) and which avoids repeated evaluations (by the use of sharing).

  5. Comparison of functional programming languages - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_functional...

    Lazy evaluation Typing Abstract data types Algebraic data types Data is immutable Type classes Garbage collection First appeared Common Lisp: No [1] Simulated with thunks [2] Dynamic [3] Yes [4] Extension [5] No [6]? Yes: 1984 Scheme: No [7] Yes [8] Dynamic [7] Yes [9] Simulated with thunks [10] No [11] No: Yes: 1975 Racket: No: Default in Lazy ...

  6. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    A singleton implementation may use lazy initialization in which the instance is created when the static method is first invoked. In multithreaded programs, this can cause race conditions that result in the creation of multiple instances. The following Java 5+ example [6] is a thread-safe implementation, using lazy initialization with double ...

  7. Observer pattern - Wikipedia

    en.wikipedia.org/wiki/Observer_pattern

    A sample UML class and sequence diagram for the observer design pattern. [6] In this UML class diagram, the Subject class does not update the state of dependent objects directly. Instead, Subject refers to the Observer interface (update()) for updating state, which makes the Subject independent of how the state of dependent objects is updated.

  8. Dynamic programming language - Wikipedia

    en.wikipedia.org/wiki/Dynamic_programming_language

    Static programming languages (possibly indirectly) require developers to define the size of utilized memory before compilation (unless working around with pointer logic). Consistent with object runtime alteration, dynamic languages implicitly need to (re-)allocate memory based on program individual operations.

  9. List of educational programming languages - Wikipedia

    en.wikipedia.org/wiki/List_of_educational...

    It allows users to convert their Blockly code into other programming languages such as PHP, Python, etc. CiMPLE was a visual language for programming robotic kit designed for children. It was built on top of C as a DSL. ThinkLabs, an Indian Robotics education-based startup, built it for the iPitara Robotics Kit.