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  2. List of creepypastas - Wikipedia

    en.wikipedia.org/wiki/List_of_creepypastas

    This is an accepted version of this page This is the latest accepted revision, reviewed on 17 February 2025. Online horror fiction Creepypastas are horror -related legends or images that have been copied and pasted around the Internet. These Internet entries are often brief, user-generated, paranormal stories intended to scare, frighten, or discomfort readers. The term "creepypasta" originates ...

  3. List of fictional elements, materials, isotopes and subatomic ...

    en.wikipedia.org/wiki/List_of_fictional_elements...

    Minecraft: An ancient fireproof alloy made from gold and netherite scraps, which are smelted from debris found in the Nether dimension. When combined with diamond equipment, the metal creates the game's strongest weapons and armor. [53] [54] Nth Metal DC Comics: A Thanagarian alloy used by Hawkman and Hawkwoman. [55]

  4. Zalgo text - Wikipedia

    en.wikipedia.org/wiki/Zalgo_text

    The sentence "The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents", in Zalgo textZalgo text is generated by excessively adding various diacritical marks in the form of Unicode combining characters to the letters in a string of digital text. [4]

  5. Automatic item generation - Wikipedia

    en.wikipedia.org/wiki/Automatic_Item_Generation

    The Item Maker (IMak) is a program written in the R programming language for plotting figural analogy items. The psychometric properties of 23 IMak-generated items were found to be satisfactory, and item difficulty based on rule generation could be predicted by means of the linear logistic test model (LLTM).

  6. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Procedural generation is a common technique in computer programming to automate the creation of certain data according to guidelines set by the programmer. Many games generate aspects of the environment or non-player characters procedurally during the development process in order to save time on asset creation.

  7. Map seed - Wikipedia

    en.wikipedia.org/wiki/Map_seed

    In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...

  8. This Southern Grocery Chain Has The Best Gifts—And It’s Not ...

    www.aol.com/southern-grocery-chain-best-gifts...

    If you, like me, are in constant need of host gifts, small pick-me-ups for friends or co-workers, or presents for teachers, head to Piggly Wiggly, grab a buggy, and let’s go shopping.

  9. 7 Days to Die - Wikipedia

    en.wikipedia.org/wiki/7_Days_to_Die

    On December 1, 2021, Alpha 20 was released. The devs referred to this update as "by far the largest content drop" they had ever released for the game. Features included, but were not limited to: overhauling the random world generation feature, adding large numbers of new POIs, and giving items, objects, and enemies higher quality 3D models.