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  2. Monte Carlo method - Wikipedia

    en.wikipedia.org/wiki/Monte_Carlo_method

    Monte Carlo method: Pouring out a box of coins on a table, and then computing the ratio of coins that land heads versus tails is a Monte Carlo method of determining the behavior of repeated coin tosses, but it is not a simulation. Monte Carlo simulation: Drawing a large number of pseudo-random uniform variables from the interval [0,1] at one ...

  3. Human performance modeling - Wikipedia

    en.wikipedia.org/wiki/Human_performance_modeling

    Human performance modeling (HPM) is a method of quantifying human behavior, cognition, and processes.It is a tool used by human factors researchers and practitioners for both the analysis of human function and for the development of systems designed for optimal user experience and interaction . [1]

  4. Monte Carlo algorithm - Wikipedia

    en.wikipedia.org/wiki/Monte_carlo_algorithm

    The name refers to the Monte Carlo casino in the Principality of Monaco, which is well-known around the world as an icon of gambling. The term "Monte Carlo" was first introduced in 1947 by Nicholas Metropolis. [3] Las Vegas algorithms are a dual of Monte Carlo algorithms and never return an incorrect answer. However, they may make random ...

  5. Agent-based model - Wikipedia

    en.wikipedia.org/wiki/Agent-based_model

    One of the earliest agent-based models in concept was Thomas Schelling's segregation model, [6] which was discussed in his paper "Dynamic Models of Segregation" in 1971. . Though Schelling originally used coins and graph paper rather than computers, his models embodied the basic concept of agent-based models as autonomous agents interacting in a shared environment with an observed aggregate ...

  6. Markov chain Monte Carlo - Wikipedia

    en.wikipedia.org/wiki/Markov_chain_Monte_Carlo

    In statistics, Markov chain Monte Carlo (MCMC) is a class of algorithms used to draw samples from a probability distribution.Given a probability distribution, one can construct a Markov chain whose elements' distribution approximates it – that is, the Markov chain's equilibrium distribution matches the target distribution.

  7. Direct simulation Monte Carlo - Wikipedia

    en.wikipedia.org/wiki/Direct_simulation_Monte_Carlo

    The direct simulation Monte Carlo algorithm is like molecular dynamics in that the state of the system is given by the positions and velocities of the particles, {,}, for =, …,. Unlike molecular dynamics, each particle in a DSMC simulation represents F N {\displaystyle F_{N}} molecules in the physical system that have roughly the same ...

  8. Multilevel Monte Carlo method - Wikipedia

    en.wikipedia.org/wiki/Multilevel_Monte_Carlo_method

    The goal of a multilevel Monte Carlo method is to approximate the expected value ⁡ [] of the random variable that is the output of a stochastic simulation.Suppose this random variable cannot be simulated exactly, but there is a sequence of approximations ,, …, with increasing accuracy, but also increasing cost, that converges to as .

  9. GoldSim - Wikipedia

    en.wikipedia.org/wiki/GoldSim

    GoldSim is dynamic, probabilistic simulation software developed by GoldSim Technology Group. This general-purpose simulator is a hybrid of several simulation approaches, combining an extension of system dynamics with some aspects of discrete event simulation, and embedding the dynamic simulation engine within a Monte Carlo simulation framework.