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  2. Dynamic recompilation - Wikipedia

    en.wikipedia.org/wiki/Dynamic_recompilation

    In computer science, dynamic recompilation is a feature of some emulators and virtual machines, where the system may recompile some part of a program during execution. By compiling during execution, the system can tailor the generated code to reflect the program's run-time environment, and potentially produce more efficient code by exploiting information that is not available to a traditional ...

  3. Just-in-time compilation - Wikipedia

    en.wikipedia.org/wiki/Just-in-time_compilation

    JIT causes a slight to noticeable delay in the initial execution of an application, due to the time taken to load and compile the input code. Sometimes this delay is called "startup time delay" or "warm-up time". In general, the more optimization JIT performs, the better the code it will generate, but the initial delay will also increase.

  4. Dolphin (emulator) - Wikipedia

    en.wikipedia.org/wiki/Dolphin_(emulator)

    The combination of these factors made 32-bit support unnecessary. 32-bit Android builds suffered from similar issues, but ARMv7 support [54] remained for another year until the AArch64 JIT was ready and devices were available. [12] Game Boy Advance–GameCube linking is among the features emulated by Dolphin 5.0

  5. Tracing just-in-time compilation - Wikipedia

    en.wikipedia.org/wiki/Tracing_just-in-time...

    A tracing JIT compiler goes through various phases at runtime. First, profiling information for loops is collected. After a hot loop has been identified, a special tracing phase is entered, which records all executed operations of that loop. This sequence of operations is called a trace. The trace is then optimized and compiled to machine code.

  6. Copy-and-patch - Wikipedia

    en.wikipedia.org/wiki/Copy-and-patch

    In computing, copy-and-patch compilation is a simple compiler technique intended for just-in-time compilation (JIT compilation) that uses pattern matching to match pre-generated templates to parts of an abstract syntax tree (AST) or bytecode stream, and emit corresponding pre-written machine code fragments that are then patched to insert memory addresses, register addresses, constants and ...

  7. PPSSPP - Wikipedia

    en.wikipedia.org/wiki/PPSSPP

    PPSSPP (an acronym for "PlayStation Portable Simulator Suitable for Playing Portably") is a free and open-source PSP emulator for Windows, macOS, Linux, iOS, Android, Nintendo Wii U, Nintendo Switch, BlackBerry 10, MeeGo, Pandora, Xbox Series X/S [3] and Symbian with a focus on speed and portability. [4]

  8. Android Runtime - Wikipedia

    en.wikipedia.org/wiki/Android_Runtime

    Android Runtime (ART) is an application runtime environment used by the Android operating system.Replacing Dalvik, the process virtual machine originally used by Android, ART performs the translation of the application's bytecode into native instructions that are later executed by the device's runtime environment.

  9. LuaJIT - Wikipedia

    en.wikipedia.org/wiki/LuaJIT

    The interpreter bytecode is frequently patched by the JIT compiler, often to begin executing a compiled trace or to mark a segment of bytecode for causing too many trace aborts. [ 15 ] -- Loop with if-statement local x = 0 for i = 1 , 1e4 do x = x + 11 if i % 10 == 0 then -- if-statement x = x + 22 end x = x + 33 end