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  2. Digital media use and mental health - Wikipedia

    en.wikipedia.org/wiki/Digital_media_use_and...

    An analysis of data from the Monitoring the Future survey, the Millennium Cohort Study, and the Youth Risk Behavior Surveillance System found that digital technology use (including, playing video games, watching television, using social media, etc.) accounted for only 0.4% of the variation in adolescent well-being. [44]

  3. Social media and the effects on American adolescents

    en.wikipedia.org/wiki/Social_media_and_the...

    In the article, "Unveiling the Dark Side of Social Networking Sites: Personal and Work-related Consequences of Social Networking Site Addiction" by Murad Moqbel and Ned Kock, they expand on Social Networking Sites (SNS), and the negative effects it causes among people have excessive use.

  4. Wikipedia:Pro and con lists - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Pro_and_con_lists

    A number of Wikipedia articles contain pro and con lists: lists of arguments for and against some particular contention or position.These take several forms, including lists of advantages and disadvantages of a technology; pros and cons of a proposal which may be as technical as Wi-Fi or otherwise; and lists of criticisms and defenses of a political position or other view (such as socialism or ...

  5. The Pros and Cons of Continuing To Work Remotely Post ... - AOL

    www.aol.com/finance/pros-cons-continuing...

    The Pros and Cons of Continuing To Work Remotely Post-Pandemic. Cody Bay. January 7, 2022 at 12:00 PM. borchee / iStock.com. Work from home! Make money in your pajamas!

  6. Pros and Cons of Technology in Health Care

    www.aol.com/news/pros-cons-technology-health...

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  7. Youth work - Wikipedia

    en.wikipedia.org/wiki/Youth_work

    Youth work is a community support activity aimed at older children and adolescents. Depending upon the culture and the community, different services and institutions ...

  8. Computer-mediated communication - Wikipedia

    en.wikipedia.org/wiki/Computer-mediated...

    Computer-mediated communication (CMC) is defined as any human communication that occurs through the use of two or more electronic devices. [1] While the term has traditionally referred to those communications that occur via computer-mediated formats (e.g., instant messaging, email, chat rooms, online forums, social network services), it has also been applied to other forms of text-based ...

  9. Social media - Wikipedia

    en.wikipedia.org/wiki/Social_media

    The PLATO system was launched in 1960 at the University of Illinois and subsequently commercially marketed by Control Data Corporation.It offered early forms of social media features with innovations such as Notes, PLATO's message-forum application; TERM-talk, its instant-messaging feature; Talkomatic, perhaps the first online chat room; News Report, a crowdsourced online newspaper, and blog ...