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The Golden Reel Award for Outstanding Achievement in Sound Editing – Sound Effects, Foley, Music, Dialogue and ADR for Live Action Broadcast Media Under 35 Minutes is an annual award given by the Motion Picture Sound Editors.
The idea for game achievements can be traced back to 1982, with Activision's patches for high scores. [8] [9] This was a system by which game manuals instructed players to achieve a particular high score, take a photo of score display on the television, and send in the photo to receive a physical, iron-on style patch in a fashion somewhat similar to the earning of a Scout badge.
The Golden Reel Award for Outstanding Achievement in Sound Editing – Sound Effects, Foley, Music, Dialogue and ADR for Non-Theatrical Animated Long Form Broadcast Media is an annual award given by the Motion Picture Sound Editors.
Halo Infinite – Sotaro Tojima (audio director); Kyle Fraser, Jomo Kangethe, Robbie Elias, Chase Thompson (audio leads); Samuel Justice, Csaba Wagner (supervising sound editors); Josh Bandy, Emma Emrich (supervising dialogue editors); Joel Yarger (supervising music editor); Noa Lothian, Daniel Raimo, Pax Helgesen, Nick D’Amato, Gary Spinrad ...
The award was first presented at the 1st British Academy Games Awards in 2004 to Grand Theft Auto: Vice City under the name Sound. Since then, it has gone through several name changes, going by Audio Achievement at the 2nd British Academy Games Awards , Audio at the 3rd British Academy Games Awards and Use of Audio from the 3rd to the 7th ...
Year Film Winners/Nominees 1998 Best Sound Editing – Direct to Video – Sound Young Hercules: Mathew Waters (supervising sound editor); Tim Boggs (supervising ADR editor); Dorian Cheah, Lisle Engle, George Haddad, Michael Mullane, Kelly Vandever (sound effects editors); Tony Suraci (Foley editor); Louis Creveling, Jason George, Danielle Ghent, Robert Jackson (dialogue editors)
Randy Thom (supervising sound editor/sound designer); Gwendolyn Yates Whittle (supervising sound editor); Jeremy Bowker (sound designer); Luke Dunn Gielmuda (supervising Foley editor); Brad Semenoff (supervising dialogue editor); Andre Fenley, Leff Lefferts, Kyrsten Mate, Kent Sparling (sound effects editors); Ben Burtt, James Likowski (Foley ...
Chris Stangroom (supervising sound editor), Tom Paul (supervising sound editor), Stephen C. Davies (dialogue editor), Diego Jimenez (sound effects editor), Max Holland (sound effects editor), Jesse Peterson (sound effects editor), Oscar Convers (sound effects editor), Joanna Fang (Foley artist), Leslie Bloome (Foley artist), Ryan Collison ...