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Fallout: New California is a fan-made modification and unofficial prequel [1] to the action role-playing video game Fallout: New Vegas, made by Brandan Lee and Radian-Helix Media. [2] It was released in two installments, with the first installment released on May 31, 2013, and the second installment released as a beta on October 23, 2018. [ 3 ]
The New California Republic (NCR) is a post-War republic from the post-apocalyptic Fallout franchise. Operating primarily out of Southern California, it serves as an attempted governing body for the wasteland, [2] including some portions of Oregon and Nevada, [3] along with further colonization efforts in Arizona and the Baja California area of Mexico.
Fallout is a media franchise of post-apocalyptic role-playing video games created by Tim Cain and Leonard Boyarsky, [1] [2] at Interplay Entertainment.The series is largely set during the first half of the 3rd millennium, following a devastating nuclear war between China and the United States, with an atompunk retrofuturistic setting and artwork influenced by the post-war culture of the 1950s ...
The Vault was founded by Paweł Dembowski [2] and launched on February 7, 2005, initially hosted by Fallout fansite Duck and Cover, [2] as a general source of information about the Fallout universe, initially focusing mostly on information about the Fallout world, as depicted in Fallout and Fallout 2.
Fallout: New Vegas features a wide variety of weapons that players can use in combat. Here, the player fights an enemy known as a deathclaw with a varmint rifle. Fallout: New Vegas is an action role-playing game that can be played from either a first-person or a third-person perspective.
California: United States 2004 Fallout New Vegas Neverwinter Nights 2 Dungeon Siege III South Park: The Stick of Truth Pillars of Eternity The Outer Worlds: Acquired by Microsoft Studios in 2018 Oddworld Inhabitants: San Luis Obispo: California: United States 1994 Oddworld series Omega Force: Ashikaga: Japan 1997 Warriors franchise Dynasty ...
Cain went to college at the University of Virginia and to graduate school in California. During this time, he helped out a friend programming a card game named Grand Slam Bridge for CYBRON Corporation which was released in 1986. [4] In 1989, he received a Master's Degree in Computer Science at University of California, Irvine. [3]
Despite being described by critics as "paid mods", [6] [7] Bethesda has disputed this, as the content was made by independent creators using funding from Bethesda. [8]At launch, Creation Club was criticized for the content being too similar to free mods, and the requirement to purchase in-game credits with real-world currency.